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### Environment
- OS and Version: Windows 10.0.19045 build 19045
- VS Code Version: April 2023 (version 1.78)
- C/C++ Extension Version: v1.15.4
- Not using SSH remote
### Bug Summary and Steps t…
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I tried to compile your newest v2.0 source on Linux but at first i didn't succeed. I had to change several parts of the code to make it work, but now the engine runs fine in CuteChess.
I supply my co…
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There are multiple lighting mechanisms involved in a game running on the Dæmon engine. We will discuss both lighting, shadowing and application on textures.
This post is divided into 4 main parts:
…
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As of macOS 10.15 Catalina, [macOS no longer supports 32-bit executables](https://support.apple.com/en-us/HT208436). As such, it is currently not possible to play many source 1 games on the latest ver…
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### Describe the bug
Since getting access, the latest version of S&box will not launch on my system.
The editor will launch into the project menu, but the game itself, both standard and the VR progr…
for7y updated
1 month ago
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After the April 18, 2024 update, the following error occurs on Mac:
> An error occurred while launching this game : missing executable
> /Users/sim/Library/Application Support/Steam/steamapps/comm…
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### Which component should be improved?
Other
### Describe your suggestion
During Portal 1's development there were more portalable textures than unportalable textures, it made sense then to make a…
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Games created with GM use whatever is the primary audio output device currently set at the time. Meaning that once launched, if you e.g. plug in headphones (and Windows changes it to the primary audio…
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is there a way at the dummy level (or a couple of steps higher) to get various data of game objects Memoria from a third-party application in c#?
or maybe there is a way to write a mod that will pu…
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It successfully creates a Haxe directory for my project. However, I am unable to compile my project. Attempting to build from within Visual Studio creates the following output:
```1>------ Build st…