-
```
What steps will reproduce the problem?
1. Load a Super Mario 64 rom (I've checked the american rom and the
japanese "Shindou Edition" rom)
2. Walk around the game, it happens in some palaces and n…
-
rom patching would be useful to those of us that play rom hacks/translations.
i think a sub page in the game details "Rom Hacks" then it would list in the original rom details with all the hacked r…
-
```
What steps will reproduce the problem?
1. Load a Super Mario 64 rom (I've checked the american rom and the
japanese "Shindou Edition" rom)
2. Walk around the game, it happens in some palaces and n…
-
The CPU draws some garbage on the screen after the Super Mario 64 logo. Not sure why but angrylion's plugin also shows this. Maybe some timings are incorrect.
An ignore CFB option would get rid of it…
-
```
What steps will reproduce the problem?
1. Load a Super Mario 64 rom (I've checked the american rom and the
japanese "Shindou Edition" rom)
2. Walk around the game, it happens in some palaces and n…
-
```
What steps will reproduce the problem?
1. Load a Super Mario 64 rom (I've checked the american rom and the
japanese "Shindou Edition" rom)
2. Walk around the game, it happens in some palaces and n…
-
Koopa appears incorrectly when using OpenGL.
![Software](https://user-images.githubusercontent.com/34750422/110741866-9e218e00-81f2-11eb-9281-224cfeef7468.PNG)
![OpenGL](https://user-images.githubus…
-
```
What steps will reproduce the problem?
1. Load a Super Mario 64 rom (I've checked the american rom and the
japanese "Shindou Edition" rom)
2. Walk around the game, it happens in some palaces and n…
-
```
What steps will reproduce the problem?
1. Load a Super Mario 64 rom (I've checked the american rom and the
japanese "Shindou Edition" rom)
2. Walk around the game, it happens in some palaces and n…
-
```
What steps will reproduce the problem?
1. Load a Super Mario 64 rom (I've checked the american rom and the
japanese "Shindou Edition" rom)
2. Walk around the game, it happens in some palaces and n…