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![Screenshot 2024-07-05 111020](https://github.com/ducakar/TextureReplacer/assets/171875282/264742ce-e345-4d21-8fc9-d23df625f9f5)
![Screenshot 2024-07-05 111000](https://github.com/ducakar/TextureRep…
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It would be great if LuxCore would be able to cache .tx textures! It could save lots of VRAM and speed up the render times a bit!
https://docs.arnoldrenderer.com/display/A5AFMUG/Textures
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### Description
For both hyprexpo and my plugin [Hyprspace](https://github.com/KZDKM/Hyprspace), the textures of window and layer surfaces in overviews are squished down into a smaller size and ren…
KZDKM updated
3 months ago
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I like this plugin approach to voxel rendering, as opposed to the much bigger Godot Voxel Tools module, because it can be loaded on custom builds of the engine without rebuilding the engine.
I am q…
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Hello I would like a way to project created texture from 3d object in blender scene onto the 3d object for texturing. I don't know if that is currently already doable with one of the presets as I can…
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```
What steps will reproduce the problem?
1: Fixing the aica
2: Fixing the PowerVR
What is the expected output? What do you see instead?
The expected output is: Normal music and all sound effect…
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```
What steps will reproduce the problem?
1: Fixing the aica
2: Fixing the PowerVR
What is the expected output? What do you see instead?
The expected output is: Normal music and all sound effect…
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Is there a setting that allows you to paint the grass up slopes? I'm using the popular Terrain3D plugin to create slopes but the grass will only draw on the ground level of the scene. Repro is pretty …
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Is it possible to have generated .png files in the .godot folder or something ? Since I do not want them tracked in source control
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**Describe the bug**
CIT Resewn animated textures don't work when using them with MoreMcmeta emission
**To reproduce**
Steps to reproduce the behavior:
1. Install CIT Resewn and MoreMcmeta emiss…