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viniciusgerevini
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godot-aseprite-wizard
Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
MIT License
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Add option to turn off adding visible keyframes on animation
#158
cwchunwei
opened
2 days ago
0
Godot crashes when total number of Aseprite files exceeds 200.
#157
0Volcanon
opened
1 week ago
0
Add QuadMesh Support. [Feature Request]
#156
vxSpctr
opened
2 weeks ago
1
Set different default command depending on OS (Godot 3)
#155
viniciusgerevini
closed
3 weeks ago
0
Set different default command depending on OS
#154
viniciusgerevini
closed
3 weeks ago
0
improvement suggestion: print on start and on import about aseprite not found on path
#153
Gnumaru
opened
1 month ago
2
Unstable resource ids when using SpriteFrames importer with split layers
#152
olanti-p
opened
1 month ago
1
Aseprite command failed. Please, check if the right command is in your PATH or configured through "Editor > Editor Settings > Aseprite > General > Command Path"
#151
DawidGaleziewski
closed
3 weeks ago
2
Bugfix: res:/ was being set as default output instead of res://
#150
HexBlit
closed
1 month ago
4
Aseprite command failed. Please, check if the right command is in your PATH or configured through "Editor > Editor Settings > Aseprite > General > Command Path".
#149
BoodyZedan
closed
3 weeks ago
1
Fix config cleanup
#148
viniciusgerevini
closed
2 months ago
0
Loop settings are removed from project file since 7.4.0
#147
sandord
closed
2 months ago
2
Confusing behavior of Output File Name field
#146
sandord
opened
2 months ago
1
Changes to import fields on a node are discarded when navigating away without clicking Import
#145
sandord
opened
2 months ago
1
Improve Wizard sprite sheet importer history and management
#144
viniciusgerevini
closed
3 months ago
0
Texutre filter should be an option instead of only overwriting to "nearest" by default
#143
BankruptGreek
closed
2 months ago
1
Show source file change indicator in dock
#142
viniciusgerevini
closed
3 months ago
0
fix crash when exiting Godot on MacOS
#141
viniciusgerevini
closed
3 months ago
0
Implemented Imports Manager
#140
viniciusgerevini
closed
3 months ago
4
Resource file not found
#139
nmhild
closed
3 months ago
3
Update outdated message displayed when Aseprite command could not be executed
#138
sandord
closed
3 months ago
0
Crash on exit on macOS
#137
tanuki-billie
closed
2 months ago
3
Outdated message displayed when Aseprite command could not be executed
#136
sandord
closed
3 months ago
4
Add a way to import an aseprite image as split layers
#135
Lertsenem
opened
4 months ago
2
Automatically import all sprites in my project in one go
#134
sandord
closed
2 months ago
10
Inspector dock improvements
#133
viniciusgerevini
closed
5 months ago
0
Slice support (Godot 3)
#132
viniciusgerevini
closed
5 months ago
0
Slice support
#131
viniciusgerevini
closed
5 months ago
0
Forward slash in imported animation name can't be renamed
#130
david-drew
closed
3 months ago
1
fix: resolve issue retrieving open error
#129
patoui
closed
5 months ago
1
Do not include unnecessary tags in AnimationPlayer (Godot 3)
#128
viniciusgerevini
closed
5 months ago
0
Do not include unnecessary tracks in AnimationPlayer
#127
viniciusgerevini
closed
5 months ago
0
Add ProjectSettings option for "only visible" default value (Godot 3)
#126
viniciusgerevini
closed
5 months ago
0
Add ProjectSettings option for "only visible" default value
#125
viniciusgerevini
closed
5 months ago
0
Fix: "Do not create resource file" option in Aseprite Wizard window is not applied
#124
mpewsey
closed
5 months ago
1
"Do not create resource file" option in Aseprite Wizard window is not applied
#123
mpewsey
closed
5 months ago
0
Internal rename to prevent shadowing issues in godot 3.6
#122
viniciusgerevini
closed
5 months ago
0
make import defaults affect the import settings in `Sprite2D` props
#121
jefvel
closed
5 months ago
2
"InspectorDock" shadows a native class Godot 3.6 beta4
#120
dannygaray60
closed
5 months ago
3
Workaround for loss of Trim feature?
#119
Kylemcarthur
opened
5 months ago
11
Import animations unrelated properties
#118
feelingsonice
closed
5 months ago
2
Possibility to choose multiple specific layers for import.
#117
cachi01
opened
6 months ago
2
Allow importing aseprite file as static image
#116
viniciusgerevini
closed
7 months ago
0
Reorganise folders
#115
viniciusgerevini
closed
7 months ago
0
Fix _get_name error caused by metadata_export_plugin.gd
#114
JustusPan
closed
7 months ago
1
Possibility to import sprites without an AnimationPlayer in the inspector
#113
jefvel
closed
6 months ago
3
Fix loop exception detection for animation in a library
#112
poohcom1
closed
8 months ago
1
Implement drag-and-drop (Godot 3)
#111
viniciusgerevini
closed
9 months ago
0
icon update (Godot 3)
#110
viniciusgerevini
closed
9 months ago
0
icon update
#109
viniciusgerevini
closed
9 months ago
0
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