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viniciusgerevini
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godot-aseprite-wizard
Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
MIT License
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Do not include unnecessary tags in AnimationPlayer (Godot 3)
#128
viniciusgerevini
closed
9 months ago
0
Do not include unnecessary tracks in AnimationPlayer
#127
viniciusgerevini
closed
9 months ago
0
Add ProjectSettings option for "only visible" default value (Godot 3)
#126
viniciusgerevini
closed
9 months ago
0
Add ProjectSettings option for "only visible" default value
#125
viniciusgerevini
closed
9 months ago
0
Fix: "Do not create resource file" option in Aseprite Wizard window is not applied
#124
mpewsey
closed
9 months ago
1
"Do not create resource file" option in Aseprite Wizard window is not applied
#123
mpewsey
closed
9 months ago
0
Internal rename to prevent shadowing issues in godot 3.6
#122
viniciusgerevini
closed
9 months ago
0
make import defaults affect the import settings in `Sprite2D` props
#121
jefvel
closed
9 months ago
2
"InspectorDock" shadows a native class Godot 3.6 beta4
#120
dannygaray60
closed
9 months ago
3
Workaround for loss of Trim feature?
#119
Kylemcarthur
opened
10 months ago
11
Import animations unrelated properties
#118
feelingsonice
closed
9 months ago
2
Possibility to choose multiple specific layers for import.
#117
cachi01
closed
3 days ago
2
Allow importing aseprite file as static image
#116
viniciusgerevini
closed
11 months ago
0
Reorganise folders
#115
viniciusgerevini
closed
11 months ago
0
Fix _get_name error caused by metadata_export_plugin.gd
#114
JustusPan
closed
11 months ago
1
Possibility to import sprites without an AnimationPlayer in the inspector
#113
jefvel
closed
10 months ago
3
Fix loop exception detection for animation in a library
#112
poohcom1
closed
1 year ago
1
Implement drag-and-drop (Godot 3)
#111
viniciusgerevini
closed
1 year ago
0
icon update (Godot 3)
#110
viniciusgerevini
closed
1 year ago
0
icon update
#109
viniciusgerevini
closed
1 year ago
0
Automatic importers fixes
#108
viniciusgerevini
closed
1 year ago
0
Command not found on Mac
#107
Wardius
closed
1 year ago
4
Drag and drop support in dock fields
#106
viniciusgerevini
closed
1 year ago
0
Use EditorFileDialog instead of FileDialog
#105
viniciusgerevini
closed
1 year ago
0
Importers refactor
#104
viniciusgerevini
closed
1 year ago
0
Implement Tileset importer
#103
viniciusgerevini
closed
1 year ago
0
Use the EditorFileDialog instead of FileDialog
#102
poohcom1
closed
1 year ago
3
Remove noisy log from exporter plugin (Godot 3)
#101
viniciusgerevini
closed
1 year ago
0
Removing noisy log from exporter plugin
#100
viniciusgerevini
closed
1 year ago
0
implement noop importer and change importing settings (Godot 3 port)
#99
viniciusgerevini
closed
1 year ago
0
Implement noop importer and improved import settings
#98
viniciusgerevini
closed
1 year ago
0
Drag-n-Drop aseprite files?
#97
russmatney
closed
1 year ago
9
Use frame duration in SpriteFrames
#96
viniciusgerevini
closed
1 year ago
0
Add option to keep animations length on AnimationPlayer on import
#95
viniciusgerevini
closed
1 year ago
0
Add support to ping-pong reverse (Godot 3)
#94
viniciusgerevini
closed
1 year ago
0
Add support to ping-pong reverse
#93
viniciusgerevini
closed
1 year ago
0
Add support to Aseprite repeat (Godot 3)
#92
viniciusgerevini
closed
1 year ago
0
Add support to Aseprite repeat
#91
viniciusgerevini
closed
1 year ago
0
about Aseprite 1.3-rc4 new features: repeat in tag
#90
chunhaqiushif
closed
1 year ago
4
Error when trying to import a file
#89
Maks-Rand-2
closed
1 year ago
1
Output texture is not power-of-two
#88
KeyboardDanni
closed
7 months ago
2
Output texture should be packed to save on memory
#87
KeyboardDanni
closed
7 months ago
3
Animation length is overwritten
#86
Silvanuz
closed
1 year ago
2
Godot 4: Auto-importer: use default exclusion pattern from settings and fix json file cleanup
#85
viniciusgerevini
closed
1 year ago
0
Auto-importer: use default exclusion pattern from settings and fix json file cleanup
#84
viniciusgerevini
closed
1 year ago
0
Use ProjectSettings to change local and global paths (Godot 4)
#83
viniciusgerevini
closed
1 year ago
0
Use correct enum for texture filter on 2D and 3D nodes
#82
viniciusgerevini
closed
1 year ago
0
Layer Exclusion Pattern doesn't seem to be working
#81
saint11
closed
1 year ago
7
Godot 4: Wrong Enum used for Sprite3D and AnimatedSprite3D texture filters
#80
IPDramon
closed
1 year ago
2
Added animation library support for Godot 4.0
#79
poohcom1
closed
1 year ago
0
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