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viniciusgerevini
/
godot-aseprite-wizard
Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
MIT License
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added support for Godot 4 Beta 1
#65
el-falso
closed
1 year ago
1
Add meta tracks and 3D node supprot
#64
TheOrioli
closed
2 years ago
2
Store config in metadata
#63
dfkeenan
closed
1 year ago
10
Move settings from dialog to ProjectSettings and EditorSettings
#62
viniciusgerevini
closed
2 years ago
0
Store config in metadata instead of editor_description property
#61
dfkeenan
closed
1 year ago
4
Aseprite command path invalid
#60
garryheart
closed
2 years ago
2
Invalid character in file names when selecting a layer.
#59
dfkeenan
closed
1 year ago
3
Aseprite Wizard Dock History
#58
viniciusgerevini
closed
2 years ago
0
It stopped working all of a sudden
#57
cpodgell
closed
2 years ago
3
Config file lives outside version control
#56
TheOrioli
closed
2 years ago
2
add an import preset stored in project settings for textures
#55
TheOrioli
closed
2 years ago
5
How to use aseprite wizard plugin via script?
#54
hutomosaleh
closed
2 years ago
1
Sprite3D
#53
Remixful
closed
2 years ago
2
Update .gitattributes
#52
gumaciel
closed
2 years ago
1
Godot 4 Support
#51
floriandotorg
closed
2 years ago
4
Weird Editor Description
#50
Justiniscoding
closed
2 years ago
2
Add "Sheet Type" importer option
#49
Mickeon
closed
2 years ago
3
Avoid AtlasTexture clones creation in SpriteFrames
#48
Mickeon
closed
2 years ago
2
fix: do not round SpriteFrames FPS
#47
viniciusgerevini
closed
2 years ago
0
Add inner padding config to AnimationPlayer options
#46
HanKruiger
closed
2 years ago
1
Add config for inner padding
#45
HanKruiger
closed
2 years ago
4
Animation player support and improvements
#44
viniciusgerevini
closed
2 years ago
0
major code refactor and improvements
#43
viniciusgerevini
closed
2 years ago
0
Aseprite is required to run the app on a programmers machine
#42
tavurth
closed
2 years ago
5
Solved: Issue getting it to work on windows when Path does not work
#41
creadicted
closed
2 years ago
2
Sprite is black
#40
Farnoway
closed
1 year ago
18
Inconsistent AtlasTexture displaying when Trim Mode is active(?)
#39
Mickeon
closed
2 years ago
4
Loop configuration and exception prefix
#38
viniciusgerevini
closed
2 years ago
0
Doesn't work with Animation Player
#37
furroy
closed
2 years ago
7
fix: split_layers field node had wrong name, breaking wizard import
#36
viniciusgerevini
closed
2 years ago
0
Invalid get index 'pressed'
#35
DENYHAX
closed
2 years ago
2
Trim modes
#34
viniciusgerevini
closed
2 years ago
0
Proposal: Use character as a looping toggle in tag name for the Importer flow
#33
Mickeon
closed
2 years ago
4
Problem with large sprites: Image width cannot be greater than 16384.
#32
dploeger
opened
3 years ago
11
Added support for --ignore-empty and --trim-by-grid CLI options and per-import-type layer masking
#31
aaaaaaaaargh
closed
2 years ago
6
fix pingpong mode and wrong tooltips
#30
imsamuka
closed
3 years ago
2
Copyright Question
#29
imsamuka
closed
3 years ago
2
Wrong Tooltip
#28
imsamuka
closed
3 years ago
4
Does not seem to work with Steam
#27
erayerdin
closed
3 years ago
4
Did not find aseprite executable
#26
benthillerkus
closed
3 years ago
3
Show wizard screen on bottom dock
#25
viniciusgerevini
closed
3 years ago
0
Imported an aesprite file, and completely corrupted my project
#24
Onii-133
closed
3 years ago
3
Needs finer grained auto-import option
#23
furroy
closed
3 years ago
1
fix window size issue
#22
viniciusgerevini
closed
3 years ago
11
wizard: options for not creating resource and removing source files
#21
viniciusgerevini
closed
3 years ago
0
Option for don't create SpriteFrames Resource (.res) file
#20
neilfranci
closed
3 years ago
4
Click on Configuration or Import does nothing
#19
rrous
closed
3 years ago
1
fix: disable texture filter flags in importer to prevent blurry images
#18
viniciusgerevini
closed
3 years ago
0
Import without filtering
#17
SirRamEsq
closed
3 years ago
6
spritesheets with alternate layouts
#16
furroy
closed
3 years ago
3
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