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viniciusgerevini
/
godot-aseprite-wizard
Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
MIT License
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Fixes for Godot 4
#78
viniciusgerevini
closed
1 year ago
1
Resize option for import
#77
Secretmapper
closed
1 year ago
2
Icon Refresh
#76
mayamcdougall
closed
11 months ago
3
Use ProjectSettings to make local and abs paths
#75
jthacker
closed
1 year ago
4
Fix incorrect null check in config
#74
poohcom1
closed
1 year ago
1
Fix default directory in file dialogue not being saved
#73
poohcom1
closed
1 year ago
5
refactored spriteframes and fixed automatic importer
#72
viniciusgerevini
closed
1 year ago
0
Update license
#71
coppolaemilio
closed
1 year ago
3
Support to Godot 4
#70
viniciusgerevini
closed
1 year ago
0
Groups imported as layers
#69
boruok
closed
1 year ago
1
Add TextureRect support and Visible track generation config
#68
TheOrioli
closed
1 year ago
1
The plugin adds some unwanted Sprite tracks
#67
dannygaray60
closed
1 year ago
4
"Command not found." on Pop!_OS 22.04
#66
glennDittmann
closed
1 year ago
4
added support for Godot 4 Beta 1
#65
el-falso
closed
1 year ago
1
Add meta tracks and 3D node supprot
#64
TheOrioli
closed
2 years ago
2
Store config in metadata
#63
dfkeenan
closed
1 year ago
10
Move settings from dialog to ProjectSettings and EditorSettings
#62
viniciusgerevini
closed
2 years ago
0
Store config in metadata instead of editor_description property
#61
dfkeenan
closed
1 year ago
4
Aseprite command path invalid
#60
garryheart
closed
2 years ago
2
Invalid character in file names when selecting a layer.
#59
dfkeenan
closed
1 year ago
3
Aseprite Wizard Dock History
#58
viniciusgerevini
closed
2 years ago
0
It stopped working all of a sudden
#57
cpodgell
closed
2 years ago
3
Config file lives outside version control
#56
TheOrioli
closed
2 years ago
2
add an import preset stored in project settings for textures
#55
TheOrioli
closed
2 years ago
5
How to use aseprite wizard plugin via script?
#54
hutomosaleh
closed
2 years ago
1
Sprite3D
#53
Remixful
closed
2 years ago
2
Update .gitattributes
#52
gumaciel
closed
2 years ago
1
Godot 4 Support
#51
floriandotorg
closed
2 years ago
4
Weird Editor Description
#50
Justiniscoding
closed
2 years ago
2
Add "Sheet Type" importer option
#49
Mickeon
closed
2 years ago
3
Avoid AtlasTexture clones creation in SpriteFrames
#48
Mickeon
closed
2 years ago
2
fix: do not round SpriteFrames FPS
#47
viniciusgerevini
closed
2 years ago
0
Add inner padding config to AnimationPlayer options
#46
HanKruiger
closed
2 years ago
1
Add config for inner padding
#45
HanKruiger
closed
2 years ago
4
Animation player support and improvements
#44
viniciusgerevini
closed
2 years ago
0
major code refactor and improvements
#43
viniciusgerevini
closed
2 years ago
0
Aseprite is required to run the app on a programmers machine
#42
tavurth
closed
2 years ago
5
Solved: Issue getting it to work on windows when Path does not work
#41
creadicted
closed
2 years ago
2
Sprite is black
#40
Farnoway
closed
1 year ago
18
Inconsistent AtlasTexture displaying when Trim Mode is active(?)
#39
Mickeon
closed
2 years ago
4
Loop configuration and exception prefix
#38
viniciusgerevini
closed
3 years ago
0
Doesn't work with Animation Player
#37
furroy
closed
2 years ago
7
fix: split_layers field node had wrong name, breaking wizard import
#36
viniciusgerevini
closed
3 years ago
0
Invalid get index 'pressed'
#35
DENYHAX
closed
3 years ago
2
Trim modes
#34
viniciusgerevini
closed
3 years ago
0
Proposal: Use character as a looping toggle in tag name for the Importer flow
#33
Mickeon
closed
3 years ago
4
Problem with large sprites: Image width cannot be greater than 16384.
#32
dploeger
opened
3 years ago
11
Added support for --ignore-empty and --trim-by-grid CLI options and per-import-type layer masking
#31
aaaaaaaaargh
closed
2 years ago
6
fix pingpong mode and wrong tooltips
#30
imsamuka
closed
3 years ago
2
Copyright Question
#29
imsamuka
closed
3 years ago
2
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