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Great job! May I ask how I can integrate the ego planner code if my sensor is a 3D LiDAR instead of a binocular camera?
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FreeMoCap already uses MediaPipe, and MediaPipe has 3D pose estimation from a single camera. Could this 3D estimation be supported in FreeMoCap?
I realize that overall position of the person wouldn…
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Propose that for annotations that add camera to a scene (reference https://github.com/IIIF/3d/blob/main/temp-draft-4.md#cameras ) that when the annotation body is a SpecificResource, with transform th…
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### Tested versions
- Reproducible in 4.3.x
### System information
Godot v4.3.rc2 - Windows 10.0.19045 - Vulkan (Forward+) - integrated AMD Radeon(TM) R3 Graphics (Advanced Micro Devices, Inc…
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Just as title say, in config there's already this configuration:
` "vanillaHandsSkipSwimming": true,
"autoVanillaHands": [
........
],`
But why not add configuration something like `"skipVa…
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I haven't seen this behavior in any other 3D software. Already tweaked all the camera sensitivity values. There seems to be a relation between the distance of the camera to the painted model, and the …
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**mapbox-gl-js version**: 3.4.3
**browser**: chrome 126
### Steps to Trigger Behavior
I used the example Add a 3D model use threejs of official website to add sprite, but the display is not c…
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Quick Edit: _right after_ I submitted this I found out that there are several issues very similar to this one. (most importantly [#7232](https://github.com/godotengine/godot-proposals/issues/7232), al…
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cv2.projectPoints takes very long because it always calculates and returns a jacobian matrix, which is huge for millions of points. It would be nice to just skip the calculation to only get the projec…
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I have successfully generated OBJ files from images using demo.py! Thank you very much.
Currently, I'm aiming to import these OBJ files into Blender for animation purposes.
Here's what I've trie…