-
- axmol version: axmol-2.1.0-rc7
- devices test on: MacOS M1
- developing environments
- Xcode version: 14.2
- cmake version: 3.27.2
Steps to Reproduce:
1. Create new project
1. Execute `…
-
- axmol version: axmol-2.1.0-rc5
- devices test on: MacBook Pro 2019 , macOS 14.1 (23B74)
- developing environments
- Xcode version: 15.0.1
- cmake version: 3.28.1
Steps to Reproduce:
…
-
It seems that bindings-Generator Script cannot correctly generate functions containing std:: int32_t parameters or return values.
It seems that the Node::getLocalZOrder and Node::setLocalZOrder not g…
-
While rendering of tiles I'm observing graphical artifacts:
I use tiles 32x32 pix and place them one by one as Sprite instances in same layer in the same z-order.
UPD:
- MacOS M1
- axmol 2.1…
-
![image](https://github.com/axmolengine/axmol/assets/8652787/8ade6fab-12f2-474f-a90b-81fdd06143c8)
The old 'AXIS" logo:
![image](https://github.com/axmolengine/axmol/assets/8652787/3892bae6-713f-4…
-
- axmol version: dev branch
- devices test on: wasm
- developing environments
- NDK version: n/a
- Xcode version: 15
- Visual Studio: n/a
- cmake version: 3.28
Steps to Reproduce:
…
-
- axmol version: 32b0b7a48b06a4c32638aa36f131994abc5b6224
- devices test on: x86
- developing environments
- cmake version: clang version 16.0.6
linux
error output in attachment, am I missing so…
-
- axmol version: axmol-2.1.0-rc7
- devices test on: MacOS 12.6
- developing environments
- cmake version: 3.27.2
Steps to Reproduce:
1. In MainScene:init() create a label (store pointer as cla…
-
I use all extensions:
-- Enabled axmol extensions:JSONDefault;EffekseerForCocos2d-x;cocostudio;SDFGen;Inspector;ImGui;fairygui;DragonBones;spine;physics-nodes;particle3d;assets-manager;GUI;
CMake …
-
Hi there,
I'm a indie dev, I love using C++ to dev game, thank you for bring Cocos2d-x back in a new generation.
I want to use other socket lib, but that lib conflict with some yasio pre defined mac…