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I am seeing many places where large cars or trucks have been classified as buildings. I wonder if this is a known issue and if there would be something that could be done to improve this. I do underst…
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The models
`Buildings.ThermalZones.Detailed.Examples.FFD.ForcedConvection`
and
`Buildings.ThermalZones.Detailed.Examples.FFD.Tutorial.MixedConvection`
fail with OPTIMICA, OCT-stable-r19089_JM-r1…
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Remove `show_shared_buildings`? Reported by Alex.
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Roads should be able to link up different buildings, we can use this as a basis for pathfinding and making buildings into a connected state.
We can build a state system on top of this to decide funct…
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> If I want to configure "For what zone" on a puller, pallets and other storage objects only are displayed with their default name. Like "wooden pallet", even if I renamed them to somtehing else. Havi…
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#### Description:
It would be nice to have more building slots, so that we could add custom buildings.
#### Commit hash:
Vanilla 1.5
#### Why is it good for the game?:
More flexibility …
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- On construction starts.
- On loading buildings.
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### Before creating
- [X] This is NOT a gameplay feature from Civ VI, BNW, or outside - see Roadmap
- [X] This is NOT a gameplay feature from Vanilla Civ V or from G&K - If so, it should be a comment…
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Drag a "Building" from an on screen menu and show preview of building before placed
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Can we create such wrappers to auto-download certain common osm features for a given bbox?