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HDIAndrew
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EFS
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Game hangs during AI processing
#185
mcpeakm-0
opened
4 months ago
1
Research Stopped/ Labs 'Stuck'
#184
nikitasfdks
opened
8 months ago
1
error " unit list out of order "
#183
Demetry666
opened
10 months ago
6
Unitspot.dat Algorithm is providing lower camo than it should. Should be Add instead of Multiply
#182
Mastnosis
closed
7 months ago
9
Promised ministries do not expire, and can be used to grant multiple ministries to one house when it would otherwise be prevented
#181
solr00t
closed
9 months ago
1
After training a doppelganger, assassins can be trained without spy requirement
#180
solr00t
closed
10 months ago
5
jumpfighters Can't be cargo chained after jumping
#178
floralpond
closed
1 year ago
0
Can't Unload Land units into Ocean Well by Clicking and Dragging
#177
floralpond
opened
1 year ago
0
Crash when double right clicking on some units in orbit that are unspotted but their cargo is spotted
#176
floralpond
opened
1 year ago
0
Noncombat Relics (Spot, Camo, MP, etc) only work on their origin planet
#175
floralpond
closed
10 months ago
0
No Combat Reports Shown
#174
flaser
opened
1 year ago
3
Spore- & Blow Ship Rank swapped?
#173
flaser
opened
1 year ago
2
Dragging unit icons can cause a crash
#172
StomyPX
opened
1 year ago
1
Cannot Rename Faction Leader Name in Multiplayer
#171
Redflag12
opened
1 year ago
0
Blatantly wrong information in Tech flavor text
#170
floralpond
closed
1 year ago
2
(enhancement) Implement a system to reduce impact of save scumming in multiplayer games
#169
floralpond
opened
1 year ago
1
Bombarding a hex with a totally unspotted units does NOT pop up with the warning about bombarding empty hexes
#168
floralpond
opened
1 year ago
6
Tech maintenance values are not subtracted from lab research points per turn
#167
floralpond
closed
1 year ago
1
Game crashes in the main menu screen if you click on "Start New", then click on "Play" before selecting a galaxy
#166
floralpond
closed
1 year ago
1
When Lander type units are defending on the ground and retreat from combat, they are destroyed and not capturable
#165
floralpond
opened
1 year ago
3
Linux native port
#163
uralets
opened
1 year ago
7
Update unit name, build description and technology
#162
aodendaal
opened
1 year ago
1
Switching a lab to research a new tech removes that tech's previous research progress
#161
cranky-corvid
opened
1 year ago
3
Can't move units with 4F and 8T move points together on rough terrain
#160
ezolenko
opened
1 year ago
1
'Unit list out of order!' message after killing last noble of rival house
#158
cravus
closed
1 year ago
5
Map editor doesn't save Units with kind 89
#156
danieldfischer
opened
1 year ago
1
The game won't register the second click to move ships to other planet.
#155
SilentAgony-Aria
closed
1 year ago
16
Eventually cannot build any new cities playing House Decados, issue multiple new saves
#151
Footfacehead
closed
1 year ago
3
A summary popup window.
#150
Coffeyy
opened
1 year ago
2
Game CTD when trying to load saved game
#149
Jon-Gael
closed
1 year ago
5
Game crashes when merging a nonsentry cargo with a sentried cargo (that was sentried before the start of the turn).
#148
floralpond
closed
1 year ago
1
Issue/Enhancement - Set Ownership of University building in Map Editor
#147
danieldfischer
closed
1 year ago
2
"or I will break our alliance" diplomacy option doesn't do anything
#146
floralpond
opened
1 year ago
1
1.51c - the "+accuracy" and "*Attack Strength" modifiers in sect.dat are being applied twice
#145
floralpond
closed
1 year ago
3
1.5.1c - captured relics don't work
#144
floralpond
closed
1 year ago
1
1.5.1c - St. Almathea's Lancet relic doesn't prevent plague in stack
#143
floralpond
closed
1 year ago
2
1.5.1c - Eye of the Prophet relic doesn't boost accuracy
#142
floralpond
closed
1 year ago
3
1.5.1c - Rebellion messages do not replay when reloading
#141
floralpond
opened
1 year ago
3
1.5.1c - League and Church do not give votes in elections if they promised votes
#140
floralpond
closed
1 year ago
5
1.5.1c - opening video defaults to OFF
#138
floralpond
closed
1 year ago
2
Sometimes the game gets to a state where Engineers don't build anything but are expended
#137
floralpond
closed
1 year ago
1
If cities are given a construction cost in STRBUILD.dat, Firebirds are not spent upon construction
#136
YeOldeEBM
closed
1 year ago
5
Starship jump animations not functioning
#135
YeOldeEBM
opened
2 years ago
3
Unit costing city hp
#134
EvilMurlock
opened
2 years ago
0
Make city start hp modable
#133
EvilMurlock
opened
2 years ago
0
Game hangs on Vau's next turn after player attacks Vau
#132
floralpond
closed
8 months ago
4
Vau do not activate after researching Plague Bomb
#131
floralpond
closed
8 months ago
2
Replacing money offer with different clause doesn't give money back
#130
cranky-corvid
closed
2 years ago
1
Engineers to construct specific cities only
#129
EvilMurlock
opened
2 years ago
0
Ruins do not give reward past first turn if Rebels set to produce units
#128
YeOldeEBM
closed
2 years ago
2
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