-
**Godot version:**
184b2fe
**Issue description:**
This could also affect the 3D version of it, but I just tested in 2D.
If an Area2D's `Monitorable` property is disabled, it will fail t…
-
## Problem
There are many currently open and closed feature requests all revolving around a perennial problem: object physics.
For example, see #9520, #9446, #9231, #8567, #6755, #6123, #5387, a…
-
**Godot version:**
3.2.1-stable
**OS/device including version:**
Mac
**Issue description:**
3d physics stepping is two frames late using bullet physics. Expected would be that it is one…
-
### Godot version
v3.5.rc4.official [e047c5006]
### System information
Windows 10
### Issue description
According to [doc](https://docs.godotengine.org/en/stable/classes/class_physicsdirectspaces…
-
This is a list of stuff I want to gain from this project. It could included many things from animation, to optimizing pgi system, to other simple things. I'll be adding a list real quick.
-
**Godot version:**
- Godot 3.2.4 beta 5
**OS/device including version:**
- Windows 10 Home 64-bit, Version 20H2, OS build 19042.685
- Intel® UHD Graphics 620, Version 27.20.100.912…
-
```
Gamekit is in very good shape in term of graphics and model pipeline (work
directly with Blender file) now but the physics support is quite limited.
For example, no compound shape and constraint…
-
```
Gamekit is in very good shape in term of graphics and model pipeline (work
directly with Blender file) now but the physics support is quite limited.
For example, no compound shape and constraint…
-
```
Gamekit is in very good shape in term of graphics and model pipeline (work
directly with Blender file) now but the physics support is quite limited.
For example, no compound shape and constraint…
-
**Godot version:**
3.2.2-stable_win64; 3.2.3-beta1_win64; 3.2.3-rc3_win64;
**OS/device including version:**
Windows 10, 64bit
**Issue description:**
When applying a moderate to strong imp…