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I'am developing a Unity3D application and I used the Google Cardboard XR Plugin. I follow the documentation but it doesn't work. I wrote in to the Unity technologies forum but no solutions are found (…
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### **SUMMARY**
I'm currently working on making delivery packages a thing.
Upon opening a package you will get one of my predetermined package drops (list of drops below, and would appreciate feedba…
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We are currently using LWJGL 2 for rendering and mouse/keyboard input handling. It won't be maintained for much longer, since version 3 is in the making for a while now.
It also has better support fo…
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**Describe the project you are working on:**
A Tomb Raider type game . .
**Describe the problem or limitation you are having in your project:**
I really love Godot, it is an amazing engine, in ev…
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every time I try to open the morph menu my game crashes any reason why?
https://paste.ee/p/hhZt1
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8.3. Shaping Across Element Boundaries
https://drafts.csswg.org/css-text/#boundary-shaping
> for any box whose boundary separates the two typographic character units
i'm not clear how typograph…
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I have been trying to add WebXR support to the example, but have not been successful. The newer version of three.js is requiring the use of JavaScript modules, while the example is using script tags. …
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Seen it written (other) several places that for VR mode you don't need to distort, that is wrong. See attached images.
When view in headset the blue box appears true and the red is distorted inward…
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This is a list of icons to begin tackling the backlog of placeholder icons that need replacements/original art, and to also begin fleshing out some item groups where refinements in the tech tree will …