-
Intro video shows, but image hangs when going to menu.
Menu music plays in background, mouse/keyboard works, game loads/plays through blind navigation.
Without Nine, it works.
WINEDEBUG=d3d9 WINEPREF…
-
```
I've used the vanilla VS2010 to compile the latest svn rev (r85) w/o needing
the DirectX SDK. Simply had to change some #includes and remove ddraw.lib from
the list of linking libs.
I could pro…
-
I was wondering whether it would be possible to have the mouse cursor operate off of your desktop resolution, rather than the game resolution. For example, playing Tiberian Sun on a monitor with a res…
-
Sorry for creating the issue here, but I can't find a repo for ie-ddrawfix.
It seems that first option (`Force DirectDraw Emulation`) fails to install on ToB. GoG version, at least. I don't have an…
-
[dxwrapper-dw15.log](https://github.com/user-attachments/files/17270175/dxwrapper-dw15.log)
[dxwrapper-dsloa.log](https://github.com/user-attachments/files/17270176/dxwrapper-dsloa.log)
-
With the new hooking method, it is not necessary to use MousePositionX,Y variables in CockpitLookHook to inject the headtracking in the camera, and we can apply the full transform including roll.
H…
-
I posted this already, but I guess it's worth an own thread...
Hello elishacloud,
I have been tinkering with Braveheart (the game) for quite a while now but nothing works quite like it should.…
-
Having the option to mimic, for example, the texture constraints of a Voodoo 2 or 3 (256x256) would greatly help in testing game mods where the goal is to maintain full compatibility with such hardwar…
-
An option to set an arbitrary Vsync or maximum FPS would be nice, because Jedi Knight has strange behavior. At 48fps and above, weapons start playing animations too fast and frames start becoming dupl…
-
# Compatibility Report
- Name of the game with compatibility issues: Legion Gold
- Steam AppID of the game: 1284080
## System Information
- GPU: GTX 960 4GB
- Driver/LLVM version: nvidia 515.6…