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```
1) Did the game ever work correctly (i.e. not have this problem) on the
Official PCSX2 build or an earlier version of PCSX2 playground?
It worked on the r5197 but after some time the text in all …
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Hey. May I ask you to make reshade (https://github.com/crosire/reshade) available for PotPlayer? All it need for extension just call "HostLoadLibrary("reshade.dll")"?
I use it for debanding, it wo…
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Hey Guys, When I tested the BaseGame template I came across an issue that the game kept crashing when i hit the World Editor button in the GUIEditor. I think this issue may be a bug from somewhere in…
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Hey Man! I have been following some of your projects for over afew years :) I haven't had a chance to use it yet, but you recently followed my project I am working on open-3d-oled. Am I correct to und…
46cv8 updated
5 months ago
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## Bevy version
Commit hash: 619c30c036ddfceb66030922099961bd17b65e35
## Relevant system information
Windows 10, Firefox 102.0.1 (64-bit)
```ignore
AdapterInfo { name: "ANGLE (NVIDIA, NVI…
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I am trying to create a rendertarget with a format of Bgra4444
This results in a backing Texture2D being created with a directX format of B4G4R4A4_UNorm
Which crashes on the line "return new SharpD…
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Hey Rob!
My app takes a screenshot of multiple selected windows every 30 seconds in a loop.
The way the screenshots are taken is by using this service -
```cs
public class ScreenshotService…
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I tried setting SDL_HINT_RENDER_DRIVER to "direct3d" on macOS just to see if it will fall back to the default renderer. Unfortunately this seems to not work as described in the documentation:
> If …
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Hi @cgsaxner, have a good day.
I have tried to develop CV-based application in my HoloLens 2, however the running time is far from my expectation. When I tried to debug via Device Portal, it seems …
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Building with 3.1.1 from nuget with VS 2015 Update 3 and latest tools fails with:
Supported APIs
Error Found: The supported APIs test detected the following errors:
This API is not supported for …