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Looks like you're storing the names of the dinosaurs as the value attribute of the select tag.
Looking at MDN's docs around the [Option](https://developer.mozilla.org/en-US/docs/Web/API/HTMLOption…
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In GitLab by @Templars_Knight on Jan 17, 2022, 13:25
Currently you have to add the feats manually under Bonus Feats and they are not related to the Combat Flexbiblity Tree:
- lvl 9 combat flexibility…
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What I would like to see is an AI module for Space Fighters, which allows them to swoop around and have dogfights and stuff. And an AI for Capital Ships, which allows them to maneuver in space like th…
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It should be possible to configure the default search provider in the rc file.
Something like this:
- Add a new `searchProvider` string in config.js with a `%s` for the url encoded ssearch query…
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Carriers and Supercarriers - fighters in tubes have an inaccurate count.
This is a flaw on CCP's end. Example: https://i.imgur.com/TnJ4XdI.png
Fighters stored in the launch tube of carriers and supe…
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Multiple updates needed since new features added.
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# Lines of code
# Vulnerability details
Mitigation of M-05: NOT mitigated, with error, see comments
https://github.com/ArenaX-Labs/2024-02-ai-arena-mitigation/blob/d81beee0df9c5465fe3ae954ce4130…
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I got my new saroo card and the new firmware installed, everything seems to work fine except when trying to play games that require a RAM card with physical discs. Even though they work fine when play…
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Game only boots in NTSC/Japan mode.
Runs around 50 FPS with some drops on character selection screen / team leader selection.
In-game, runs around 45~50 FPS with sporadic drops to ~30 (~27 FPS wor…
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Any ship which does not have a hyperdrive / jump drive will not route through a wormhole to reach its parent's system.
Relevant bits from AI::MoveEscort
```
bool hasFuelCapacity = ship.Attributes…