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First of all, thank you for sharing the great plugin.
I have slightly modified the C++ publish / subscribe examples in the Readme.md.
After setting up & build the plugin, I have created two C++ …
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Hi, this is on the release branch, UE4.22
how bad these errors are?
```
Severity Code Description Project File Line Suppression State
Error (active) E1850 cannot override 'final' function "AContro…
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Hello,
After building the CS solutions, I try to build the C++ part from PluginInstaller. I've a build error and I don't understand why. I successfuly build the plugin on an another PC so I've pro…
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I am trying to launch Carla on Ubuntu. I followed all the steps in the documentation, but anyway the build process fails. After executing `make launch` or `make rebuild` the process is running for qui…
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GameFramework预制件有些丢失了。代码运行到
type = GameEntry.ILRuntime.AppDomain.LoadedTypes[hotfixUGuiFormFullName];
就报错了
Open UI form failure, asset name 'Assets/GameMain/UI/UIForms/TestForm.prefab', UI group n…
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If some backing fields are bypassed in the integration process, eg. you take IsWalkable in an implementation and point it to something other than _backingField.IsWalkable, where other fields such as I…
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I'm facing an issue while generating the code. Log informations are as shown:
C:\"Program Files"\EpicGames\UE_4.22\Engine\Binaries\DotNET\UnrealBuildTool.exe -projectfiles -project="C:\Users\Barny\…
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I try to build a chat project. The error occuried.
C:\Users\hqfy\.nuget\packages\microsoft.dotnet.ilcompiler\1.0.0-alpha-27416-01\build\Microsoft.NETCore.Native.targets(235,5): error MSB3073: 命令“"…