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With OpenGL, ASTC support was split into several extensions that stack functionality like this:
| | LDR, 2D (Array), Cube (Array) | 3D Slices | HDR | 3D Blocks |
|--------------------------------…
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### Describe the bug
I cannot get 'proper' 4k (3840x2160) with all display modes enabled on my Shield in system dev options. Moonlight's 4k res is actually 4096x2160 per my TV's info panel. There i…
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ASE does have a node called "Gradient"
however, SG node for gradient has more options
--- add new blend mode for "Blend Perceptual"
--- add HDR on color picker
![image](https://user-images.g…
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Some displays require this as brightness might get reset after switching from SDR to HDR mode or back.
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Hello, thank you for your repository!
I am having trouble executing the test, I was hoping you could provide some guidance @mdyao ?
I got as far as modifying this line to load the SDR file but I…
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It would be nice to support AEB and HDR photo modes. Here is some info as it relates to SDK 3.1, which is the version we're currently on:
**DJICameraShootPhotoModeHDR**
Sets the camera to take an HDR…
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Thanks a lot for this cool app.
But found the Photos App iOS does NOT display in HDR mode.
Here is something I found, may be useful.
> The good news with this mode is its really easy to flag …
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Please add support for creating connections with `type: tun`. These are the nmcli options for tun devices:
```
tun: mode tun|tap
[owner ]
[group ]
…
h3po updated
5 months ago
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
A clear and concise description of what the issue is.
I got a green noisy screen after play a HDR video(it play fine…
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This feature request is basically part 2 of my previous suggestion, see #17326
In that feature request, I suggested adding a dialogue window to the 'Merge to HDR' button, where pictures can get al…