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Great Work.
I am currently encountering a problem, the result of each test is NAN, the division of data train and test is unsuccessful, I can't find the reason, and there is no error, I hope you can …
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**This bug report is:**
- [x] not a duplicate
- [x] fixed
**Describe the bug**
@zatelliti reported on Discord: _I'm trying to bake from multiple Highpolies that was imported with 2 texture se…
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Could not create asset from Assets/Polytope Studio/Lowpoly Medieval Characters/Sources/Modular_Armors/Textures/PT_Medieval_Armors_Base_Texture
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Hi!
I'm an undergrad student trying to use MuJoCo for cloth simulation, specifically that of a t-shirt, for robot-assisted dressing.
I'm looking for some help with setting up the XML file correc…
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[gign.zip](https://github.com/twhl-community/HalfLife.UnifiedSdk.MapDecompiler/files/14150835/gign.zip)
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**This bug report is:**
- [x] not a duplicate
- [x] fixed
**Describe the bug**
\@marcovivirito reported on Discord:
> _Can't set extrusion value higher than 1 in BakeMaster:_
![image](https:…
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As a player, I want to see the scientist that is holding the canvas and instructing me on my tasks.
**Criteria**
- Create or find a 3D asset to be used as the scientist
- asset is able to be rigg…
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### Describe the bug?
The light tool and the character collider setter tool have a few textures on their materials that are at 4k, while the rest are at 1k. This takes up extra VRAM, and also large …
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I've also been trying to fix this game since years but just a few weeks ago found some way to do so, but more in a visual way, like model scaling issues or missing textures and the geometry cutting of…
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We really need access to Dezgo's models and the rest of its settings.
Possible values:
stablediffusion_1_5
stablediffusion_1_4
stablediffusion_2_0_512px
stablediffusion_2_0_768px
stablediffu…