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I wrote a small CLI script to pull out some data out of Planka but it could easily be converted to a react/vjs/vue something.
Is a plugin system planned ? That would allow 3rd parties to add such f…
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https://blog.includesecurity.com/2021/06/hacking-unity-games-malicious-unity-game-objects/
from what I've researched unity is not going to do anything about this at all...
Since Unity doesn't seem…
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I'm having an issue with the mod manager. I pointed it towards the "steamapps" folder, (I used the 'Import from Steam' button) but it refuses to read any of the .acf files. Can you help me resolve thi…
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General announcement: I've been focused on my work for a specific MC server (and have not been doing mod work outside of it) for a while. Said server is closing soon and its team is moving to a projec…
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This is part of #327 and should be done after #362.
Various games have the modding concept of dependencies: "Mod A requires Mod B to be installed". Once you have multiple mods installed, this depen…
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e.g: an anti-matter reactor with four nuclear reactors around it will create a synergy, which reduce weight of them all and give 10% power boost, that way, people will choose whether to sacrifice thes…
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The main landing page creates first impressions, so its important that we put OpenRA's strongest points first.
The video carousel looks great and covers all the visual aspects well :+1:. No further…
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The [Ocarina of Time Randomizer](https://ootrandomizer.com/) has a feature called [Plandomizer](https://ootrandomizer.com/plandoMaker). The idea is that people can plan the randomization of the conten…
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Mod loading has been implemented (#366) so what remains is to create a mod manager in launcher.
For now we only support data mods but we will add script support in the future.
We should also imp…
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• Let the user specify download location or make it default to ~/Downloads/.
• Let the user be able to specify a mod's ID in the mod tab.
• When selecting or highlighting multiple mods, enable acti…