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after adding Fast Group ByPasser node or Fast Group ByMuter node all video previews starts blinking
![l6jUT57](https://github.com/rgthree/rgthree-comfy/assets/141271455/ce687b64-edfc-448a-bf76-2549…
Yaeph updated
8 months ago
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There seems to be a typo in `handleAction` function, it should be `includes` instead of `includeS`
https://github.com/rgthree/rgthree-comfy/blob/476b99a7a2248324e82f79b846da80bd029fd9ec/ts/comfyui/…
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Adding the Fast Groups nodes to a workflow with VHS nodes causes the video previews to flicker.
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## Describe the bug
If a function uses an implicit return, RemoveSideEffectsOperator treats it as a side effect and removes it.
## To Reproduce
Given this piece of code:
```swift
func calculate…
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### Describe the Bug
Nearly constantly the game is playing ambient sounds in the overworld from the Basalt Delta biome like the geiger counter, explosions, etc. Sound Physics Remastered mod seems …
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That's basically it. Program is getting flagged by Windows Defender.
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Behavior is indeterminant. If ANY of the overlapping groups is in bypass, the node should be bypassed. This will help simplify layouts and sectioning. For example, if I have 2 separate detailer workfl…
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Per my previous comment on the commit, these new nodes are amazing and they could drastically reduce the amount of wires in AP Workflow and others. But I cannot use them because I cannot specify a cus…
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It seems rgthree has an opinionated override on node styling. I have an extension that defaults node shape to box, but rgthree has it's own style set and nukes that.
It's not a big deal, but with d…
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### Prerequisites
- [X] This is **NOT** a [_YouTube_](https://www.github.com/uBlockOrigin/uAssets/issues/20586), [_Facebook_](https://www.github.com/uBlockOrigin/uAssets/issues/3367) or [_Twitch_](ht…