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totemexpansion-1.2.1-1.12.2
forge-1.12.2-14.23.3.2673-installer-win
Nice mod ! Excellent to see such a simple yet effective addition to a base minecraft capability.
Did some testing, and 2 of …
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Probably want to add biostimulants microbes in case that ever becomes relevant
https://www.agricen.com/agricultural-biostimulants#:~:text=Agricultural%20or%20plant%20biostimulants%20are,to%20impro…
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Legacy Bug ID: 2056
Author: Eric
Date: 2015-04-13 09:21:11 +0000 UTC
The main APSIM plant models compute vapour pressure deficit, using a value for vapour pressure calculated on the implicit assumpt…
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Dear VG Team Members,
I hope this message finds you well.
While using the vg giraffe tool to align short reads, I encountered an issue similar to the one described in issue #4171 . Specifically,…
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The crop growth system allows us to further depth and control for crops as a gameplay avenue.
Since some materials (cloth) which are needed for crafting recipes will be produced from crops, we need…
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Right now we have a new issue of placing building objects using the hammer cannot replace plants / growths as they previously did
and after checking it around i found #14968 is this something that sho…
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https://docs.google.com/document/d/1KDD9YEzNNgvmBKQFN6DK0KjQYiNyKSp4S1tAlLnBHSw/edit
SOPHIE (05/04):
Using minicells to protect strawberries from fungal disease
(dsRNA encapsulated by minicel…
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**Game Version:** 1.17.3 and 1.17.4
**Platform:** Windows
**Modded:** No
**SP/MP:** Singleplayer
### Description
Fully-grown, wild pineapples do not always drop pineapples.
### How to re…
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Tried out the Fertilized Dirt, which was interesting but only seems to work properly with 3 vanilla crops.
Beetroots pop off as soon as you plant 2 next to each other, or the first time they get a …
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Hi, Can someone point me to the most appropriate term to use to describe a biome of a managed horticultural greenhouse for the growth of plants in a research setting?
for now I am going use this term…