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MacOS will have problems unrelated to the core application, largely due to the fact that vulkan is not natively supported on macOS. Let's track any major problems in one place to avoid creating too ma…
kd-11 updated
7 months ago
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### Quick summary
Buzz Controllers (cable ones) work fine for first 1min of game (Buzz!™: Quiz World [BCES00647] and other Buzz games as well) and then game freezes with log:
`F {PPU[0x1000000] Th…
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We have had the following from a user
> I am having a good play with some of the data on your website, in particular PPU For my CCG you give November 2018 data and potential savings. Is there any …
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Salut Furrtek. Je suis en train de simuler la partie PPU et j'ai trouve quelques erreurs dans les colonnes l-x et a-g:
-- tevo is or_3 and not nor_3
-- sacu is or_2 and not nor_2
-- tuv…
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# Quick summary
PPU LLVM Precompilation doesn't work correctly if the game is updated to ver 2.00
## Details
PPU LLVM Precompilation works correctly in the disc version (v1.00), this means th…
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One of only two mapper 10 games, no tests for mapper 10 so very plausible I've just made it up badly.
```
thread 'main' panicked at 'Invalid address for PPU write 4372=A8', src\ppu\mod.rs:430:18
…
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with the current ps3toolchain and psl1ght-v2, compiling trivial programs fail, as the linker cannot find what seems to be part of the c runtime. Try e.g.
echo "int main(){return 0;}" | ppu-gcc -x c -o…
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## Is your feature request related to a problem? Please describe.
For networks with a known correspondance, a match ratio can be constructed; e.g., where P is the correct permutation matrix and Pu is…
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I'm trying to export sprites by going to Tools > Debugger > S-PPU > Sprite Viewer
I've selected some sprites and when I click on Export no export dialogue appears. In my window manager it suggests …
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I am implementing an emulator and would like to customize some exclusive operation codes for the emulator. Do you currently support custom operation codes?