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**Purpose**
To summarize and set up a reference table of all crafting methods in the pack, separated by tier. Most of these should have CraftTweaker support, but interesting mechanics without CraftTw…
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Would be nice if you enabled redstone control for the smelter (couldnt get it to connect to enderio redstone conduits) to toggle it on/off. Currently I use redstone to refill the tank below the smelte…
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Read through these links and check off items.
# Readings
## Learn the product
- [x] [Overview of Notify product](https://github.com/cds-snc/notification-planning/wiki/Overview)
- [x] [Notify Scave…
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I really feel like the bosses you face should not be such that you can just walk up to them and hit them repeatedly until they die, there should be some means of the boss countering your style of atta…
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- [x] **Diet** – To be a candidate for domestication, a species must be easy to feed. Finicky eaters make poor candidates. Non-finicky omnivores make the best candidates.
- [x] **Growth rate** – The …
rvosa updated
5 years ago
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Current Inhabitants are very type-heavy. If there was a way to make it so that every inhabitant could have different interaction options, they would be more realistic. A Leader could also have Items t…
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**Describe the bug**
To make content easier to read and scan, it would be nice to bring changes to list styling to make hierarchies of bullets clearer (different styles for primary and secondary leve…
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**_Reported by Paul Sokolovsky:_**
This may have the same underlying cause (no configuring PHY dynamically in response to medium connect/disconnect/other events) as GH-1528 . But, as reported in GH-1…
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One of my favorite rituals from 1.7 was the (song of the?) New Moon ritual. It ripped up a large chunk of land from the earth and placed it in the sky. One of the defining pieces of a late-game blood …
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In GitLab by @marcoseither on Aug 16, 2021, 17:22
Hi there, in the process of creating the German versions of the Bestiary 1 monsters, various improvements to the current NPC character sheet came to …