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Need a shader compiler so we can use more complex shaders. Some homebrew bundle the runtime shader compiler (shacc) from devkits to use complex shaders, but this isn't ideal because we don't want to r…
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### Tested versions
godot 4.3 stable
### System information
Kubuntu 22.04
### Issue description
In some runs, in some shaders, if you write to the `DEPTH` there will be a glitch happeni…
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The jellyfish shader has been absent from Garry's Mod for quite some time now, I'm not sure as to the specifics of it; though I've had to go to great lengths in order to get similar effects via refrac…
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### Version/Branch of Dear ImGui:
Version 1.91.0, Branch: master
### Back-ends:
imgui_impl_Glfw.cpp + imgui_impl_OpenGL3.cpp
### Compiler, OS:
Gcc, Windows 11
### Full config/build i…
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Any plans on adding optifine/iris shader support?
It would be neat if glowing paintings and glowing graffiti had an emissive texture when using shaders
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**Release Type**: official
**Version**: 4.2.0.2232
**Platform(s)**: Windows
**Describe the bug**
When adding multiple Point lights to a scene with shadows on it will eventually throw warnings sayi…
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### Description
Some more elaborate shaders show compile errors in the optimization stage, while they didn't before.
Quite a lot of them can be seen in projects using spart, but it happens with a …
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# 使用Compute Shader计算球谐全局光照 | ZZNEWCLEAR13
Compute Shader的一些应用方法.
[https://zznewclear13.github.io/posts/calculate-spherical-harmonics-using-compute-shader/](https://zznewclear13.github.io/posts/calcu…
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### Issue Checklist
- [X] I have properly named my enhancement
- [X] I have checked the Issues/Discussions pages to see if my enhancement has already been suggested
### What is your suggestion, and …