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This would allow Craft to interact with it easily. Instead of having to edit the script each time you wanted to build something, it could be done through in-game commands, much like Worldedit for Mine…
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*Related to https://github.com/godotengine/godot/issues/41271 and https://github.com/godotengine/godot/issues/42048.*
### Godot version
4.0.dev (fc09d783f)
### System information
Fedora 34…
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Since https://github.com/mjeanroy/rollup-plugin-license/issues/380, the plugin no longer includes licenses for dependencies that have been removed through tree shaking. However, there are occasions wh…
timmb updated
8 months ago
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More than 10x slower than random
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### Describe the feature
Simplex noise is faster than perlin noise when dealing with more than 3 dimensions: O(2^N) versus O(N^2) and have no directional artefacts.
I think it would be a great thi…
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As mentioned [in issue 76 at the BH repo](https://github.com/eddelbuettel/bh/issues/76), its new version creates compilation issues with package `TDA`. I have not had time to really dive into this, bu…
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Do you have a clear view of how hard it would be to support multiple sites of data at once here?
Looking at the model code it looks like doing something fairly simple where you assume the differen…
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Suggestions from @mortonjt on three more transforms to consider with notes on who volunteered to look at them:
* [x] **weighted ilr** (Bob): https://elifesciences.org/articles/21887
* [x] **pivo…
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https://github.com/exeldro/obs-shaderfilter
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Make sure to follow and check these boxes before submitting an issue! Thank you.
- [ ] Supply `print(libioc.VERSION)`
- [ ] Supply the commands used, along with any steps to recreate it.
- [ ] Pr…
gtz42 updated
5 years ago