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## Description
Just now, about 25% of the server population wasn't able to play the game, as their windows were black as soon as the round started. They could still move around and hear, but saw noth…
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1. They can spam their speech out (kinda bandaided in https://github.com/space-wizards/space-station-14/pull/11718)
2. They require the target to sit still and not move 1 pixel or they won't interact…
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Was introduced by #3233. Read https://github.com/space-wizards/space-station-14/issues/11132 for more context.
Though usage of appearance component like this is rare, I would recommend either fix i…
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## Description
See https://github.com/space-wizards/space-station-14/issues/5551#issuecomment-1152984862
We should implement tile-based movement, and add a reagent that makes you have it.
**Scr…
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From PR https://github.com/space-wizards/space-station-14/pull/20298
Right now it's going to bulldoze stealth on every mobstate change which it shouldn't be doing. It should be using a new componen…
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## Description
Originally described in https://github.com/space-wizards/space-station-14/issues/25751. But as it turns out ANY combination of reagents can lead to the same effect.
**Reproduction**…
mehx3 updated
5 months ago
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Merged in https://github.com/space-wizards/space-station-14/pull/3613
- [ ] Making it run ~in 40 milliseconds~ faster (it takes me 35 seconds to run it locally, 2 minutes in CI and it only does one…
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Since https://github.com/space-wizards/space-station-14/pull/15514 sinks are just better so there's no reason for water tanks to exist besides cargo to sell them.
Ideally sinks should've just been …
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