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### Environment information
```block
CLI:
Version: 1.5.2
Color support: true
Platform:
CPU Architecture: x86_64
OS: …
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This mod is fantastic for the overworld, however, having these mineshafts spawn in the Twilight Forest tends to break the immersion of the mod. Any chance we can get a config option to blacklist biome…
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Hello! I have an issue with the _potential biome layer_. I first found it while working with Stac/Terra retrieved data, but it seemingly repeats in your online map.
I'm working with Madagascar …
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### Environment information
```block
CLI:
Version: 1.8.3
Color support: true
Platform:
CPU Architecture: aarch64
OS: …
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nature's spirit biomes are not generated correctly
![2024-08-13_04 12 30](https://github.com/user-attachments/assets/07b8acc0-0808-4f1e-8a25-9c4a3f28fa0e)
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Structures from other mods spawn on top of glaciers
![2024-05-19_19 18 45](https://github.com/SirSquidly/Oceanic-Expanse/assets/129081719/8418fa0b-f725-4ff9-8109-129f9a6f43f0)
Biomes spawn without l…
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Colored fog from the [Fog](https://modrinth.com/mod/fog) mod does not darken.
The effect looks cool in snowy biomes, though.
![2024-08-30_16 28 08](https://github.com/user-attachments/assets/56391…
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Most of the UI is great but the Biomes/Blocks/Tags menu's scrollbar resets when setting a new color or changing the search parameters. Both of these make the menu impractical to use when changing larg…
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I am experiencing an issue with the Biome-Zed plugin where Thai language text is not being formatted correctly. Specifically, the word "หน้าหลัก" is being changed to "หนาหลก". This is causing readabil…