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If I import any figure, let's say G8F dev load, and then send it to UE5, it looks ok. But if I apply any animation from DAZ, even the one that always comes with import and doesn't do any movements, ev…
ghost updated
3 years ago
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Avatar creation for VRM Models and VRchat Models And World:
Script errors and functionality errors>
Also, the user interface is too complex for users with autism.
(gimp)(Inkscape)( and huion tab…
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Just to start, it seems the problem exists in all of the simulators which use the `pdp11_cr` implementation for their card reader. So that means this issue affects:
- PDP10
- PDP11
- microVAX1
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I have noticed that if figure uses a morph that has a translation in it and fixes it by adding opposite translation applied to the hip (Daz Studio -> "Height" parameter for example), then whole rig do…
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Hello, I'm trying to install the Bridge using Daz Studio 4.15 and Cinema 4D S22
I selected R22 when I installed the bridge and pointed it to my "Maxon Cinema 4D R22" folder.
I can confirm there is …
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The last version did overwrite the local plugin folder. In my case the plugin folder in the prefs folder is only a hardlink to another folder on the hdd that is shared by multiple versions of C4D.
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So when I export my figure with my animations to Blender using the Daz3D to Blender Bridge, it creates all the keyframes but nothing happens.
Seems like all the keyframes are just set for a location,…
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It seems that the folder that contains textures for models (should be -' ~\Documents\DAZ 3D\Bridges\Daz To Blender\Exports\FIG\FIG0\Textures\...') is erased each time you use the Bridge, so it will o…
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The bvh file cann't be used in Daz Studio.
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Issue Type: Performance Issue
VMの重なりか何度も発生。理由と、必要なものを残し、他は削除し、その旨を連絡するシステムがほしいと思います。
VS Code version: Code 1.62.3 (ccbaa2d27e38e5afa3e5c21c1c7bef4657064247, 2021-11-17T08:11:14.551Z)
OS version: Wi…