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The fog in Eternal Engine is hardly existent in SA2B compared to the Dreamcast version.
Hopefully this shouldn't be too hard given there aren't any of the fancy DC exclusive fog effects in some other…
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In the Dreamcast version of Death Chamber the map screens have a little static effect which was broken in Battle in which it only tays on a single frame of the static.
![SA2DC Death Chamber Map](http…
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Platform / OS: Dreamcast / Windows 10
Github hash: https://github.com/flyinghead/flycast/commit/ca613db (June 11 master build)
Hardware: 12th Gen Intel Core i5-12400 (CPU), Intel UHD Graphics 73…
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```
What steps will reproduce the problem?
1. Wait for attract demo play
What is the expected output? What do you see instead?
"ERROR! DEMO PLAY RAND MISMATCH" message is displayed after a while
Ге…
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I noticed that compared to the Dreamcast version, SA2B repeats the same pattern for these textures more often.
![SA2BDeathTexture1](https://github.com/shaddatic/sa2b-render-fix/assets/62478552/386b51…
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Platform / OS / Hardware: Android
Precondition.
- install Flycast 2.3 apk
- install ES-DE_3.0.3-26
Test Procedure.
1. Run ES-DE in Android.
2. select button on any naomi game to set altemula…
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### Discussed in https://github.com/darthcloud/BlueRetro/discussions/842
Originally posted by **williamdsw** November 30, 2023
Hi, how are you doing?
First, thank you for your work.
I do hav…
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**Describe the bug**
There is no __cdecl calling convention for Dreamcast SH4.
**To Reproduce**
1. Right click on function
2. Select "Edit Function Signature"
3. Click "calling convention" …
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```
What steps will reproduce the problem?
1. Wait for attract demo play
What is the expected output? What do you see instead?
"ERROR! DEMO PLAY RAND MISMATCH" message is displayed after a while
Ге…
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https://drive.google.com/file/d/1IiYsvNDVBBTmr0GeKQC231_sz5L5OY1f/view?usp=sharing
I had to edit CHDMAN to name files correctly when decompressing shrunk Dreamcast GDI images.
CHDMAN does not ch…