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Hi,
Appreciate your work on this before the blender option was created for SMPL-X.
I wanted to create a FBX using this library rather than the blender option as I'm having some issues using it on …
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### Describe the bug
Basically if you create an object with normals facing inward, and do not tag it as double sided, you would expect the object to render only at the angle you can see the interio…
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How to convert Motion-X files to FBX for 3D animation programs?
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**Describe the bug**
I am using `assimp_cmd` to try to convert .dae format scenes that have been exported from SceneKit in mac OS. The .dae files open perfectly fine in Blender. But the converted fil…
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Hello,
We are using assimp to parse fbx file in AdobeIllustrator on Windows.
The fbx is attached. We see similar issue with all fbx files we have.
We define FBXFileTexture transformation when we …
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**Describe the bug**
The mesh scale is invalid for the Collada (`dae`) models. Even if the model is well described in that it uses meters as units, the output in O3DE seems multiple times smaller.
…
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Thanks for your creative work! I encountered a question that the retargeted model acted not like source CMU motion data after retargeting. I did not modify any repo code, and visualized the H1 t-pose …
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When you buy Character models some are supplied like this..
1. An FBX base Character Rigged Mesh file.
2. Lots of Animation FBX files with animated Rig - NO MESH.
3. Lots Of Texture Files.
GGMax imp…
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I have Windows 8.1(64 bit) with the following:
2010 x64 Redistributable 10.0.30319
2010 x86 Redistributable 10.0.30319
2013 x64 Redistributable 12.0.30501
2013 x86 Redistributable 12.0.30501
http://im…
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### Is your feature request related to a problem? Please describe.
I know this already works, but it makes a bunch of raw files. For new users trying to get avatars imported, they get confused when m…