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[weed]: (FILL THIS ISSUE THING OUT AS MUCH AS POSSIBLE)
[weed]: (OR ELSE YOUR ISSUE WILL BE LESS LIKELY TO BE SOLVED!)
[weed]: (DO NOT POST ABOUT ISSUES FROM OTHER FNF MOD ENGINES! I CANNOT AND P…
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[weed]: (FILL THIS ISSUE THING OUT AS MUCH AS POSSIBLE)
[weed]: (OR ELSE YOUR ISSUE WILL BE LESS LIKELY TO BE SOLVED!)
[weed]: (DO NOT POST ABOUT ISSUES FROM OTHER FNF MOD ENGINES! I CANNOT AND P…
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I really like that I can close all of Sabaki's panels and just focus on reviewing. Personally, I don't need to see the GTP output, so I'll just keep that closed. However, because the `Manage Engines..…
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**Your Godot version:**
`4.3`
**Issue description:**
Just trying to learn `GoDot`, I land on this page. I am reading:
````
In Godot, a game is a tree of nodes that you group together into scenes
…
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# Open-Source Real-Time Rendering Engines and Libs – Konstantin Khomyakov – Random graphics & game programming notes
Here is a small collection of open source engines and helper libs related to real-…
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ScummVM includes a lot of game engines (https://github.com/scummvm/scummvm/tree/master/engines) in one and allow to play a lot of games. Should they all be listed as separate entries with a ScummVM de…
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### Version/Branch of Dear ImGui:
Version 1.91.3-docking
### Back-ends:
imgui_impl_glfw.cpp + imgui_impl_opengl3.cpp
### Compiler, OS:
CLang 18.1.3 and GCC 13.2.0, Linux Mint 22, x64
### Full co…
J8-8N updated
3 weeks ago
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Games have this feature of saving PGNs with eval and clock values. When you import one in a study, you see the clock - although there is no way to edit it once is there - and the eval is retained in t…
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I'm not sure if it's a mod conflict or what the deal is but I was getting a crash when trying to load a saved game after doing anything in that save. I can save and load a fresh new game all I want un…
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### Bug description
`npx prisma migration` produces duplicate `@SQL` declaration that results in
```cmd
Database error code: 134
Database error:
The variable name '@SQL' has already been decl…