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### Problem
Often in games, I want to be able to say something like "press the shift+Q to drop a single item from a stack", but the actual key is "whatever you have sneak bound to", not always "shi…
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Hi,
I'm looking at the code for the first time, and I'm trying to understand how to involve a human. Looking at the `conversable_agent`, here's the default implementation:
```python
def get_hum…
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I am trying to run the training, and I encounter an error since `human_dataset.py` is an empty file.
What is supposed to be inside here? I recall from the paper that the LaFAN1 dataset is used for tr…
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Where can I get the human model In this code?
`human_model = torch.load('.../pre_model/human_model/checkpoint.pk')`
Thanks for help.
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# Task Name
Human Screaming Detection
## Task Objective
The objective is to identify and analyse of human screaming just by listening to the environments sound. This is invaluable for develop…
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### **Game name**
Human: Fall Flat
### **Code**
CUSA07208
### **Used emulator's version**
https://github.com/red-prig/fpPS4/commit/47db79536bf15bef7405061a34388ed968326c63
### **Current st…
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Hi all,
I was wondering if the provided preindex sequences that are available for the snakepipes have taken into account the following:
from:
https://lh3.github.io/2017/11/13/which-human-referenc…
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**Link to the page of interest**
https://rdmkit.elixir-europe.org/human_data#processing-and-analysing-human-research-data
**Describe what you would change to the page**
Check if there is any re…
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Related:
- #1525
- #1526
Users should have a way to tell what settings their tests are running with, and what the overall nextest configuration is.
We have some basic support within `cargo n…
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**Github username:** --
**Twitter username:** --
**Submission hash (on-chain):** 0xae43b4c9059290e7566ec156a39ef7049f52e4ac11bc31ac8524e9fb2b10cf1e
**Severity:** low
**Description:**
**Description**…