-
暂时无法提供有效的调试信息,后面会继续测试
根据以前调试Json.Net的经验,可能是AOT编译的问题,具体可以参考
[Newtonsoft.Json-for-Unity](https://github.com/jilleJr/Newtonsoft.Json-for-Unity)
[Unity文档](https://docs.unity3d.com/Manual/IL2CPP-B…
-
I have been updating Materialize from the last build finepointcgi made, which was around 2020-21 and included all the fixes and contributions by maikramer as well.
It now uses Unity 2019.4.40f1 as …
-
### **Description**
A project in Unity 2021.2.X that includes AppCenterSDK 4.4.0 (or any recent version) won't be able to build for WSAPlayer (UWP). In the file `Editor/AppCenterPostBuild.cs`…
-
Having a list of installers with the `Lumin` installer in the list fails to properly install the `Lumin` component because of download and install order.
Install starts by downloading _only_ `Lumin…
Ziugy updated
5 years ago
-
### Description
AppCheck fails in debug environment with Firebase 11.9.0, resulting in "Missing or insufficient permissions." when enforcing it through the dashboard.
### Reproducing the issue
- Us…
-
### What happened?
On Unity 2021.3.34f1, (Particularly the game GoreBox), BepInEx 6 Refuses to start and crashes the game with the error provided at the log outputs section.
### BepInEx Distribution…
-
Hello,
i follow your readme
Navigate to folder ReactNative
Run yarn install
Open XCode project iosUnity and run on a device
(i think you mean folder iosUnity Project Unity-iPhone)
After tha…
-
Hello. As i said in (https://github.com/AndresTraks/BulletSharpPInvoke/issues/73) i am working on integration BulletSharpPInvoke in Unity.
I'm already fixed all problems, and most of them - i wrote…
-
.net scripting backend has been deprecated in Unity 2018 and your plugin only supports .Net scripting backend! When will you guys add support for il2cpp in Unity?
-
As Unity itself is very inclusive of multiple platforms and architectures, ideally this plugin would be similarly inclusive.
Specifically, I'd like to use this package on an IL2CPP UWP ARM build, t…