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### Describe the project you are working on
This is a tileSet editor Ive made for the godot editor
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https://youtu.be/kgiRmHoHIX4?si=dRrOpSpIefaa6GVu
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Currently it is only possible to create or modify a level via Unity or by editing the JSON file.
Being able to place objects like gates and billboards in game would make this much easier and access…
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Consider making a level editor gui that allows players to make their own levels.
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A user friendly and extensible level/scene editor is crucial for a modern game engine.
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-Icons for files tree
-Fix Saving bug in resolver
-tile pallete icons shrink
-tool bar icons
-Multiple Levels open per tabs
-Auto door setter
-zoom
-key comb like ctrl-s for saving
-quick sele…
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It would be great to see the zoom level anywhere.
When I review a route, I always zoom-in to the maximum of OSM layer and zoom-out twice. With this zoom level, I check the position of all wps. If I…
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There is a official level editor for the game made by Jonas Echterhoff called Rdedit10 which was released as a separate program.
It only works for Classic macOS 8 to 9 and I have not seen it open sou…
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**Problem**
There are lots of projects that make very slow progress / get stuck with validation because the project creator restricts validation to teams and then assigns only a small and inactive te…
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**Describe the bug**
Frontmatter formatting for multi-section Markdown is flawed at https://sli.dev/new.
> Suggest adding a `.prettierrc` configuration to the template to avoid.
**Min…
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### Description
While working on #55047, it was observed that the padding from the Global styles is applied to the individual ``s, but in the block editor, it is applied to the `` tag, even after u…