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I noticed that the navmesh is sometimes not generated. Here is a screenshot:
I place red blocks on a green plane. In the screenshot above we see that the navmesh is constructed on top of the red bo…
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Hi!
First off - this is such an exciting project!
In order to make consumption of the library easier, it would be great to publish the library to npm.
As for how this could look, another phys…
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I am evaluating rapier3d for use in networked simulations.
Is rapier3d able to stack simulations without issues? Ex: room server - each room has their own rapier3d simulation.
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### Steps to Reproduce
1. Create SvelteKit project via the Vite CLI:
```bash
npm create vite
```
2. Install Threlte:
```bash
npm i -D three @threlte/core @threlte/preprocess svelte-sequ…
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## Bevy version
0.10 and 0.10.1
## What you did
Keep my game server running for a long time
## What went wrong
I get 9 of these messages every 24.5 hours:
```
System 'bevy_ecs::schedu…
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```
error[E0432]: unresolved import `parry::query::details::IntersectionCompositeShapeShapeBestFirstVisitor`
--> C:\Users\user\.cargo\registry\src\github.com-1ecc6299db9ec823\rapier3d-0.17.2\src\pi…
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The images look very cool and I'd like to run the examples. I see all the main.rs files and the lock file but no toml file. I tried using cargo script main.rs but that doesn't get the dependencies r…
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Hi! Now that I've had the chance to run the examples I see this control is awesome!
I would love to use it in my projects, but unable to set it up for some reason ..
Cargo.toml:
```
[package…
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Hi - I have a small method to create a rigidbody and Trimesh collider:
```
function makeTriMeshFixed(testModel: WorldSpaceGeoCollectionObject) {
if (testModel.scenePos === undefined) …
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Convex hulls seem to be a lot less prone to resting, the jumpyness/jittering is sometimes out of control. It seems to get worse when the geometry is sharp or has long, pointy tips. Here's an example:
…