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PROMETHIA-27
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bevy_mod_wanderlust
Apache License 2.0
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Bevy 0.14
#48
Aceeri
opened
4 months ago
0
Bevy 0.14
#47
Aceeri
closed
4 months ago
0
Is this project at end of life?
#46
Sandvoxel
opened
11 months ago
1
Workflows for CI
#45
Aceeri
closed
1 year ago
0
Fix up rapier changes for wanderlust
#44
Aceeri
closed
1 year ago
0
Only apply friction if grounded
#43
Aceeri
closed
1 year ago
0
Better plugin setup parameters
#42
Aceeri
closed
1 year ago
0
Rework movement, playground example, ground slipping/viability, etc.
#41
Aceeri
closed
1 year ago
0
Movement/slipping accuracy
#40
Aceeri
closed
1 year ago
0
Backend agnosticism
#39
Aceeri
opened
1 year ago
1
Separate parts for a controller
#38
Aceeri
closed
1 year ago
1
Refactor jumping a bit more
#37
Aceeri
closed
1 year ago
1
Document all new methods/structures
#36
Aceeri
closed
1 year ago
0
Raycast as a fallback to shapecasting, documentation, fixes, etc.
#35
Aceeri
closed
1 year ago
0
Finish up splitting into systems
#34
Aceeri
closed
1 year ago
0
The Splittening:tm:
#33
PROMETHIA-27
closed
1 year ago
0
Update to bevy 0.11
#32
Aceeri
closed
1 year ago
0
No mergy
#31
Aceeri
closed
1 year ago
0
Double check via raycast straight down
#30
Aceeri
closed
1 year ago
1
Minor QoL changes
#29
66OJ66
closed
1 year ago
0
Add is_grounded to ControllerState
#28
PROMETHIA-27
closed
1 year ago
0
Missing feature: `able_to_jump` i.e. `is_grounded` from `ControllerState`
#27
davids91
closed
1 year ago
1
Feature request: Grappling hook
#26
davids91
closed
1 year ago
3
Unable to add to plugin to app
#25
davids91
closed
1 year ago
2
allow compilation
#24
bananaturtlesandwich
closed
1 year ago
1
Update to bevy 0.10
#23
Aceeri
closed
1 year ago
1
Multiply entire forces by delta time
#22
Aceeri
closed
1 year ago
0
Somewhat of a hack but pragmatic to avoid explosions of torque
#21
Aceeri
closed
1 year ago
0
Migration to Bevy 0.9
#20
Jlabarca
closed
1 year ago
2
Setting to not apply movement force to ground
#19
Aceeri
closed
2 years ago
0
Debug lines and fix impulse onto the ground rigidbody
#18
Aceeri
closed
2 years ago
0
Revert "Debug lines and fix the ground impulse stuff"
#17
PROMETHIA-27
closed
2 years ago
0
Debug lines and fix the ground impulse stuff
#16
Aceeri
closed
2 years ago
0
Update to 0.18, remove custom impulse stuff
#15
Aceeri
closed
2 years ago
0
Add face towards logic
#14
PROMETHIA-27
closed
2 years ago
0
Missing Feature: Rotate Character towards Arbitrary Direction
#13
Centronias
closed
2 years ago
0
Use rapier delta time for timers
#12
Aceeri
closed
2 years ago
0
Bump rapier to 0.17
#11
Aceeri
closed
2 years ago
0
Newton's law of fuckin around and findin out
#10
Aceeri
closed
2 years ago
0
Nicer defaults for first person mouse sensitivity
#9
Aceeri
closed
2 years ago
0
`RelatedEntities` component and more intuitive spring settings
#8
Aceeri
closed
2 years ago
0
Add a changelog
#7
idanarye
closed
2 years ago
1
Add Rapier2d support [don't merge! Read description first!]
#6
idanarye
closed
2 years ago
11
Resolve jitter, remove physics tweaks
#5
hankjordan
closed
2 years ago
0
Jitter regression after 0.8 update
#4
PROMETHIA-27
closed
2 years ago
1
When running the examples I get an error with bevy_mod_raycast
#3
dekuraan
closed
2 years ago
3
Reduce dependencies
#2
Shatur
closed
2 years ago
2
Test github links
#1
PROMETHIA-27
closed
2 years ago
0