-
I know that the last discussions and comments were three years ago, but I would like to work on this project, but I'm not sure on what to put in libGDX. For Package is it net.catacombsnatch.game? What…
-
#### Issue details
Opening and closing brackets `[]` when color markup is enabled causes an `IndexOutOfBoundsException` regardless of how many characters are between the brackets
#### Reproduction…
-
Maybe you can borrow the assets from this open source game https://github.com/0ad/0ad for now, till the fork has its own assets in the unforeseen future. ( A YouTube video about the game: https://www.…
-
It would be really nice to be able to customize the card backs (and maybe even the color of the backs? Since they look kinda weird in light mode). So I made some 29 backs for you to use if you want. I…
-
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Game Version
4.11.5
### Describe the bug
I deleted ancient total war mod, which I didnt use at all. When I g…
-
For languages like Chinese, it's not practical for an app to deliver its own font. Therefore there's a desire for libgdx to be able to use fonts delivered by the platform.
Some discussion already oc…
-
04/21/2024 08:48:31 | Logging successful initialized.
04/21/2024 08:48:31 | .NET Runtime Version: 7.0.16
04/21/2024 08:48:31 | Running as a 64-bit process.
04/21/2024 08:48:31 | Locale: ru-…
Yyote updated
4 months ago
-
### Steps to reproduce:
1. Create Bitmap font with many characters (I created it for 6 languages)
2. Result:
3. Add new font to Skin Composer. I did it like that: choose class `TextButton`, c…
-
I've opened this to discuss behavior trees API enhancements.
@implicit-invocation
Resuming discussion https://github.com/libgdx/gdx-ai/pull/4#issuecomment-56509640 ...
Not sure why you don't like the…
-
#### Issue details
After publishing my game from 1.9.11 to 1.12.1, I noticed that the app crashed at startup after installing the Android app from the Google Play Store. However, no such crash happen…