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Hi.
I was going to add simple character animation of Spriter (scml) to Overlap2D (latest) but size of imported object is many times bigger than normal object. So for testing I made simple 100×100 px …
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Player Prefab: On the lantern side walking animation there is a white dot on 2 of the frames.
Also need to adjust speed so that it matches the flashlight animation frames.
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## Description
### Followers
- [x] Farfetch'd follower should have different east and west sprites (needs new anim code)
- [x] Vulpix follower east/west blinking pixels
- [ ] Voltorb follower ea…
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Most texture animations have been added and work, but a couple of issues still remain:
- [ ] `hanga-sprite`: Despite `move_to_pool` being set for this anim, it's not showing up in-game, but it does d…
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### Issue Checklist
- [x] I have properly named the issue
- [ ] I have checked the issues/discussions pages to see if the issue has been previously reported
### What platform are you using?
Itch.io…
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# Feature description
An AnimatedSprite class that simplifies the process of managing animated sprites in games developed with the Pygkit library. This class would extend the Pygame Sprite class an…
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Currently when generating sprite sheets, there is no way to mark it as an animated sprite sheet.
This would allow for use in Pixi's `AnimatedSprite`, as the generated JSON would contain the `animat…
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Firstly, users can't currently choose size for each frames. For example, if you use an animation where a human turns into a monster which is bigger than the human you can't use them.
So this would be…
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I've been considering allowing file resize, but with respect to animations and sprite names, this could get messy quickly.
As `.pixi` files are typically much larger than they have to be, and new …