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We are trying to match a set of rules in our system. These rules will have different states, and each state has conditional attached to it.
Though unlike the examples in the repo, we want to match…
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I've been casually looking for a good solution to handle state machines throughout the system.
* https://github.com/PX4/Firmware/issues/7055
* https://github.com/PX4/Firmware/issues/7318
* https:…
dagar updated
3 years ago
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How would you incorporate time component to this? Correlate a sequence of events E1 and E2 within an interval of 't' seconds starting from the arrival of E1. Any events before E1 should be discarded.
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XState has an api to ask which signals are allowed given the current state:
```js
const { initialState } = lightMachine;
console.log(initialState.nextEvents);
// => ['TIMER', 'EMERGENCY']
```…
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```
What steps will reproduce the problem?
1. Currently initial substates are marked with a color different from other
substates.
2. We can save the statechart as a PNG file and print it out using l…
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In my case there a few hundred rules for a single ruleset. So I would like to split the rules in a single ruleset into multiple files. Is it possible to do that ?
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```
What steps will reproduce the problem?
1. Currently initial substates are marked with a color different from other
substates.
2. We can save the statechart as a PNG file and print it out using l…
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An old card game with:
- [ ] auto-meld finding
- [ ] invalid move detection (no renigging allowed)
Goal:
- [x] force myself to clean up all the other PRs that have accumulated since I last …
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```
If you merge only selected changes a merge can cause a invalid model which
cannot be repaired in editor.
1. compare the two statecharts
2. go down the tree and merge the selected part (see pictu…