-
```
The current system of storing tiles uses 2 orders of magnitude more storage
than OpenStreetMaps - the issue has been discussed on the wiki at
http://wiki.andnav.org/index.php/Talk:MapTilePacks#4_G…
-
It looks like the jenkins serial tester randomly shows ``grid/intergrid_constraints.debug`` to timeout. This seems to be a rare race condition where the test hangs indefinitely. I can reproduce this o…
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2D maps like Google, Apple, MapBox GL, and OL3 are moving to actual vectors for rendering vector data, instead of baking vector data into a raster tile. This allows, for example, to make labels alway…
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Return empty mesh What is going on, I tried many mesh, some can return simplified mesh, some return empty mesh, some return the original input mesh, what is going on in the end? How can you guarantee …
-
```
/*
* TextRank.hpp
*
* Created on: 2015年7月7日
* Author: oliverlwang
*/
#ifndef TEXTRANK_H_
#define TEXTRANK_H_
#include "UndirectWeightedGraph.hpp"
namespace CppJieba
{
class TextRank
…
-
/**
* Ice::optional is a placeholder for std::optional.
* Refer to http://en.cppreference.com/w/cpp/utility/optional for more information.
*/
template using optional = std::experimental::Ice::o…
-
### Question Validation
- [X] I have searched both the documentation and discord for an answer.
### Question
I'm developing a hybrid search-based chat engine.To setup the retriever, I am using foll…
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I think creating a different issue from #65 is a better idea.
# Current problem
```
var_dump(new \Ds\Set([1, 3]) == new \Ds\Set([1, 2, 3])); // true
```
it makes me very sad as I definitively…
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As we have a map as a square matrix, current approach of checking 8 neighbours for each pixel should be replaced by appropriate convolution operation with 3x3 filter (maybe with OCV).
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Hey @gravitystorm I think I remember that you use this ticket list here to draft issues that are not ready for the main repo, yet. I thought I'd share my WIP notes on potential tickets on a migration …