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Hello what about putting in ports this one?
http://sourceforge.net/projects/dunelegacy/files/dunelegacy/0.96.4/dunelegacy_0.96.4_armhf.deb/download
http://dunelegacy.sourceforge.net/website/down…
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I'm fascinated by those wonderful unit-variations. https://i.postimg.cc/CxX1WSx5/4.png
I'd be amazing to see those units included to the recruiting-list and the map-editor within a future version of …
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### Language
English
### Source
LoW, DM, HttT, NR
### Original Text
There's a group referred to inconsistently as the North Elves and the Northern Elves. Chantal is once referred to as if the gro…
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**[Original submission](https://gna.org/bugs/index.php?12773)** by anonymous on 2008-12-21
Yet another small wish:
Allow campaigns, maps and similar stuff stored completely in single compressed ar…
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This was an idea i had while looking at the the abilities code and the wml code that uses it, and i thought would be rather easy to implement, so i make an issue for possible thoughts and input:
…
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**[Original submission](https://gna.org/bugs/index.php?19223)** by octalot on 2011-12-28
An accidental keypress can enable the whiteboard during the tutorial, but the whiteboard is a more complex con…
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OS: Linux (KDE Neon based on Ubuntu 18)
Game version: Initially 3.2.1, now 3.4.1
I started the game, went through the tutorial and started the campaign, but I was pretty confused along the way. I …
xeruf updated
4 years ago
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Add `chance=` key to `[harm_unit]` to enable a chance-to-hit calculation. Its default value would be `100` to match the way it works now.
When the value is set to `0` then each filtered unit's terr…
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### Game and System Information
- **Version:** 1.18.2+dev
- **OS:** macOS Sonoma
### Description of the bug
It is possible for Wesnoth to crash to desktop due to an assertion failure that …
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This is basicially a spit of from https://github.com/wesnoth/wesnoth/pull/3576 because there i didnt get that much feedack on idea.
Oftentimes one would like to add a new api function to wesnot…