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Google's Face Mesh can be used here as a MTCNN alternative.
It is working really fast even on CPU and outputs very detailed 3D landmarks so the output gaze vector can be combined with 3D face in th…
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Thanks for sharing your project, it is a great job! But I found a problem: for a same pair of point clouds, the processing time variates a lot between multiple runs. Is it nature of algorithm? or the …
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```py
with BuildPart() as test:
with BuildSketch(Plane.XY):
Circle(11.15)
extrude(amount=38/2, both=True)
fillet(test.edges().filter_by(GeomType.CIRCLE), 0.5)
with BuildPar…
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Seeing weird shadows on the model when rendered on Filament viewer. But the online gltf viewer renders the model correctly. Filament has a fix for desktop version but not for mobile. When reached o…
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### Tested versions
4.3
### System information
Windows 10
### Issue description
Noting some edge cases around export suffix/unit hints.
**Test script:**
```gdscript
extends Node
@ex…
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A function used to work out the normal of a triangle.
Multiple other sub functions will also be needed to complete this function:
- Sign Function [https://github.com/mbh1620/Final-Year-Project/i…
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### Suggestion Description
This GPU does not support image instructions, resulting in compilation errors when trying to use image-based operations.
The log more or less looks like this (i am usin…
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Hi,
I'm using your implementation to generate MRIs. I have trained a VQ-VAE to reconstruct 3D MRIs, but I am unsure about which vectors to use for training the PixelCNN for sampling.
I attempted…
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Currently a mix of procedurallly generated ship textures and vector polygons for asteroids.
The 3D rotate / barrel roll is interesting, but does it add anything? I would keep the dodge mechanic pe…
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1D: Interpolation
2D: Raster -> vector
3D: Raster / vector (2D) projection -> 3D model
This process can be interpreted as a way to compress multidimensional data.