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## Bug Report
### Actual behavior:
See title.
### Expected behavior:
The center_x and center_y should reflect the new positioning due to its texture changing.
### Steps to reproduce/example…
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```
Based on the discussion [1] in the dev-list: Benchmark + Improve Performance of
Cassandra2xBidirectionalMapDAO. In particular:
* compare/investigate different hash collision resolution approaches…
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![image](https://github.com/ltdrdata/ComfyUI-Manager/assets/140777998/2805a892-4759-4743-a296-82b89e2a8be1)
Most nodes from [comfyui_controlnet_aux](https://github.com/Fannovel16/comfyui_controlnet_a…
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**Describe the bug**
Making usage of this neat package, we created a configuration-structure kind of big. It has several layers of sub-configs and one config in particular is used repeatedly within a…
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Development Environment:
ROS 2 Rolling
Ubuntu 24.04
After following the environment preparation tutorial and running the commands below:
```bash
dayvson@dayvson:~/ws_abb$ ros2 lau…
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## Environment
* OS Version: Ubuntu 20.04
* Source or binary build? Binary 6.16
* If this is a GUI or sensor rendering bug, describe your GPU and rendering system. Otherwise delete this section…
peci1 updated
8 months ago
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```
Based on the discussion [1] in the dev-list: Benchmark + Improve Performance of
Cassandra2xBidirectionalMapDAO. In particular:
* compare/investigate different hash collision resolution approaches…
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**Original report ([archived issue](https://osrf-migration.github.io/gzweb-gh-pages/#!/osrf/gzweb/issues/165)) by Anonymous.**
The original report had attachments: [gazebo.jpeg](https://osrf-migratio…
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need a way to cleanly resolve solid collision with all edge shapes. For now, we are assuming the solid object is a stationary normal surface in any direction. and the moving entity can be any shape.
…
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### Describe the project you are working on
A physical based charactor controller
### Describe the problem or limitation you are having in your project
Current joint inspectors are some wireframes …