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I'm not sure where to ask this, but I'm wondering how can this be used to create random mvm missions?
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I'm making a gamemode with giant robots, and we are going to make it compatible with this mode.
One question though, how do you get the explosive headshots to work? In regular TF2 adding the attrib…
higps updated
3 years ago
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This is a collection issue for reports about the game crashing or mods not working in game.
All Vortex does is install mods and potentially do some changes to ini files, it can not directly cause y…
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Hi @visose ,
Thank you for creating such a wonderful package! I am wondering if it's possible to document a bit more on creating one's own robotcell (xml + rhino file)?
From my observation (snap…
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After the Kor Mereti become friendly, it is apparent to me that the only thing that can permanently lower their reputation is an attack on the Wanderers, because of the way reputation works when it co…
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Hello there. I am just wondering if this project has been abandoned. The thought of Randomly generated missions was always fun to play. There used to be a forum posting on the Old Facepunch forums wit…
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I want to propose here a **modding/TC system**, that had previously been discussed in the forum years ago, but never came through.
First, context... I use NAEV as engine for the SoC game, which thu…
Mutos updated
2 years ago
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Near the end of the first stage, the yellow... things, that come out of the big purple robot will have scrambled graphics, and then the game freezes.
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- Operating System:
- Ubuntu 20.04
- ROS2 Version:
- ROS2 Foxy, binaries
- Version or commit hash:
- ros-foxy-navigation2
- DDS implementation:
- Fast-RTPS
#### Steps to reproduce is…
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Starting with pip 22.0, the HTML parsing is done using `html.parser` instead of `html5lib` by default. Along with this, there's an additional check to ensure that a valid HTML 5 doctype declaration is…