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linear_interpolate() was replaced by lerp()
the class is now called CharacterBody3D
velocity is now the actual value within the class
and many other stuff that i missed
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These are functions and types that we have in dart:ui (Flutter's core library) that really should just be in dart:core:
- [ ] lerpDouble, which should really just be a static method on num:
https:…
Hixie updated
3 months ago
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WG21-N4917 [[std.modules]/3](https://eel.is/c++draft/std.modules#3):
> The named module `std.compat` exports the same declarations as the named module `std`, and additionally exports declarations i…
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### Describe the project you are working on
A platformer game. In context, I use move_toward for the walking velocity.
### Describe the problem or limitation you are having in your project
Everytim…
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- [ ] Add pathing (bezier curves, catmell-rom curves, lerp)
- [ ] talk to Hogue about how we could implement AI, or something similar (eg. goldman's saloon "AI")
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A few problems involving vectors I often have to look up the math for. It would be very helpful if these came as methods on panda3d's Points and Vecs, especially for us linear-algebra newbs.
- Get …
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phina.geom.Vector2.lerpの説明が分からない。
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**Issue by [shiffman](https://github.com/shiffman)**
_Thursday Mar 14, 2013 at 02:07 GMT_
_Originally opened as https://github.com/processing/processing-web/issues/74_
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keeping track of a list o…
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_Reposting from https://forum.drawbot.com/topic/276/built-in-interpolation-functions at @typemytype’s request_
I’m curious if you think there is value in adding interpolation functions to DrawBot, …
djrrb updated
2 years ago
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As mentioned in #50
A `lerp` like function to tween/interpolate between shapes.
Possible problems:
- number of pathPoints