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Currently this command:
convert_project(project)
Generates:
ID Name
1 1 FI - Petersen
2 2 FI - MR dist
3 3 FI - MR dist+size+sex+exp
4 4 d…
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Drop down values: Depletion estimate, Mark-Recapture, Disease certification, Presence/absence, Fish community, Fish propagation, Catch and Effort, Non-native fish removal, Genetics, and Other
Ref 2…
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The automatic pop up of the enemy base kind of ruins good RECON work, any chance we could make this an option to remove?
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These attributes are currently only available for Mamm collections, but it seems they would be useful for all collections. Please add the following definitions to these attributes AND let ALL collecti…
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_1. Mod version (i.e Date - 4/23):_2/1
_2. Mod list (if using Vox Populi only, leave blank):_
EUI Version
_3. Error description:_
Disband button is missing unless in owned territory.
_4.…
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If an animal is a re-encounter (recapture), enter the animals NDOW ID in the field then click recapture. Clicking re-encounter will
1. mark the animal as a re-encounter (re-encounter = true)
2. au…
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### Expected behaviour
- Add a new card `City History` in the city info page (just below the weather card)
- On clicking this, open up a new activity
The city history info has various levels of h…
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Hello, I'm trying to implement the stan code for CJS models explained in the example above (title). But I have some doubts about the parameters estimated and the code itself. In my case, all the indiv…
ghost updated
7 years ago
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Hi,
Having an issue with guns on the Weapons tab not showing the attack modifier under the weapon's name. Also, even if you hover over the question mark section of the weapon, the modifier listed s…
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- [x] Angmar
- [x] Arnor
- [x] Dol Guldur
- [x] Eregion
- [x] Gondor
- [x] Harad
- [x] Isengard
- [x] Lindon
- [x] Lothlorien
- [x] Minas Morgul
- [x] Mirkwood
- [x] Mordor
- [x] Numenor
…