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pulkit24
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ToME
A fan-made total conversation mod for AoK. This Github page is used for tracking bugs and feature requests. For discussions, find our forum on AoKH. Download ToME on ModDB now!
https://www.moddb.com/mods/tales-of-middle-earth
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villagers can't attack wargs
#253
Barhir
opened
5 years ago
0
Buildings not required to build other buildings
#252
Barhir
opened
5 years ago
0
Hobbit-hole entrance
#251
Barhir
opened
5 years ago
0
Wild Mumak Calves
#250
Barhir
closed
2 years ago
1
Tales of Middle-Earth and Advanced Genie Editor
#249
Belcazzi
closed
4 years ago
5
Opening other website/thread
#248
Bigbossbro08
closed
2 years ago
2
Multiplayer gameplay
#247
mehmetyasararas
closed
4 years ago
2
Great Wain and Assassin not working properly
#246
Tasse05
opened
6 years ago
0
Random map spelling mistake
#245
Barhir
closed
5 years ago
1
0.8.11 tech tree error
#244
Barhir
closed
5 years ago
2
Issues with certain technologies
#243
MangyanMan
closed
2 years ago
1
Nazgul units
#242
MangyanMan
opened
6 years ago
1
0.8.12 run error
#241
SirMew
closed
4 years ago
3
Bugs on scenario editor
#240
xXSevenXx
opened
6 years ago
3
doesnt run
#239
Kupfermichl
closed
6 years ago
2
Installer Errors Bug Tracker
#238
pulkit24
closed
2 years ago
7
Launcher Errors Bug Tracker
#237
pulkit24
opened
6 years ago
0
Horses in Mills don't cost gold
#236
pulkit24
closed
6 years ago
1
Tech tree issue when running ToME on “ripped” AoK install folder
#235
pulkit24
opened
6 years ago
0
For some reason the ai never upgrades the basic barracks units like militia, archers and spearmen.
#234
pulkit24
closed
6 years ago
2
Eregion Add Smials upgrade to the Mining camp (dwarves are the BEST miners)
#233
pulkit24
closed
4 years ago
1
Keyboard Shortcuts
#232
pulkit24
opened
6 years ago
0
Wonder unit issues
#231
pulkit24
opened
6 years ago
0
Wonder itself: increases the build time, because Castles takes longer than Wonder to build!!
#230
pulkit24
closed
4 years ago
1
Deathmatch AI
#229
pulkit24
opened
6 years ago
0
Lothlorien History Text named incorrectly
#228
Vardamir117
closed
6 years ago
2
Final check of custom unit names per civ
#227
pulkit24
opened
6 years ago
0
GY not enabled with Castle + House of Healing.
#226
pulkit24
closed
4 years ago
1
Mobile War Camps research not really needed if the choice is no longer there.
#225
pulkit24
opened
6 years ago
0
Vambrace icon pending
#224
pulkit24
opened
6 years ago
0
Trebuchets are capturable
#223
pulkit24
closed
6 years ago
1
0.8.7 Graphics
#222
jlcarroll
opened
6 years ago
2
Tech Tree issue(s)
#221
jlcarroll
opened
6 years ago
1
Advancement issue
#220
jlcarroll
closed
6 years ago
2
RMS Issues & Suggestions
#219
pulkit24
closed
6 years ago
0
Translating to spanish
#218
igorhp1978
opened
7 years ago
4
Unit attack sounds should match weapons
#217
pulkit24
opened
7 years ago
0
History Text
#216
Vardamir117
closed
6 years ago
25
XML Ordering
#215
Vardamir117
closed
7 years ago
7
Pre-release Bug Collection
#214
pulkit24
opened
7 years ago
2
Add new Editor objects from Matt
#213
pulkit24
closed
7 years ago
0
Faulty technologies: Buttlery, Storehouses, Forest Wardens, Gardens of Lorien, Adamant Exploration, Mithril mining
#212
xseryda
closed
7 years ago
3
Add Rhun Siege Workshop
#211
pulkit24
closed
7 years ago
0
Consolidate all wall techs
#210
pulkit24
closed
7 years ago
0
Tolost - New Ship for anti-fortifications?
#209
pulkit24
opened
8 years ago
0
Make editor objects functional
#208
pulkit24
opened
8 years ago
3
Auto-Updater during install and/or launch
#207
pulkit24
closed
7 years ago
1
All unit stats check & confirm
#206
pulkit24
closed
7 years ago
0
Rhudaur unit stats
#205
pulkit24
closed
7 years ago
0
New icon for Beasts of War
#204
pulkit24
closed
7 years ago
1
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