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Use case is this file: https://github.com/smcameron/open-simplex-noise-in-c/blob/master/open-simplex-noise.c#L195
Crashes on line 195 with "Illegal Operation" in debug mode only. Ran translate-c, bel…
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This ticket implements a method to compute the center of the mass of a polytope.
It is motivated by
https://ask.sagemath.org/question/8092/compute-the-centroid-of-a-polytope/
CC: @jplab @LaisRas…
kliem updated
4 years ago
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I'm using svxlink 17.12.1-2 on Bionic on a NanoPi Duo board with a DRA818 module. I'm trying to use GPIO to control both SQL and PTT. While PTT works fine and I can listen the radio traffic on my HT, …
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Godot master
`OpenSimplexNoise` currently can't have more than 6 octaves, and it's hardcoded: https://github.com/godotengine/godot/blob/master/modules/opensimplex/open_simplex_noise.cpp#L72
And in…
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![map](https://user-images.githubusercontent.com/11085317/56337692-18af1380-616c-11e9-9007-64d7a5096f1b.png)
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node VoxelTerrain - stream new VoxelStreamNoise - noise new SimplexNoise
That does not generate any terrain, but as soon as i check Smooth Meshing it starts to work.
is this a bug ?
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I've been running the voxelgame demo project and messing around with it. This is awesome, thank you for publishing it!
Is it possible for me to modify the demo to use smooth Transvoxel rendering? I…
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Hi,
I'm writing a quick issue. I haven't tried to debug for now.
When running `./sp-tools.sh run client`
I got :
```
██████████████████ ████████ badam@bastien-kde
██████████████████ █████…
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when install yasm,error occurs about:make[4]: 对“install-exec-hook”无需做任何事。
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**[Simplex Noise](https://en.wikipedia.org/wiki/Simplex_noise)** (also known as improved Perlin Noise) has many uses in modern game development, as it lies at the heart of procedural generation. Infin…
bdero updated
4 years ago