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### Describe the project you are working on
A game with procedural terrain generation
### Describe the problem or limitation you are having in your project
In my project I'm procedurally generating…
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This is somewhat related to #10 but also seemed different enough to merit its own thread.
In working on the voxel rendering library https://github.com/tommyettinger/WarpWriter with @tommyettinger, …
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*Lives of the Azar. Written by Idrizink Erebzidy (1215 - 1297), presented to Queen Maki Denkage (1248 - 1275). A collection of historic texts, covering some 1000 years of history from the land of Azar…
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Their are a few mods that would be a good addition to the supported mods list.
- The mod [Every Compat (Wood Good)](https://www.curseforge.com/minecraft/mc-mods/every-compat) adds torches for diffe…
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Decide on
- Perma death or not
- If yes to perma death, what to give player a reward of some sort without altering the balance, e.g. purely aesthetic rewards like skin or new color scheme; pieces of…
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Hi, this is an amazing work.
How can I setup the project and start the demos ? I see there is kjEngine Audio module missing, and files not up to date
Thanks
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### Describe the project you are working on
A procedurally generated survival game. Currently using GPUParticles3D to generate grass.
### Describe the problem or limitation you are having in your pr…
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# Procedurally Rendered NFTs
## Proposal
To enable NFTs with on-chain procedurally-generated assets, renderers should support rendering inlined `data:...` tokenURI output.
## Background
[E…
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Looks like this was written on *bsd?
strlcat no workie - compile error...
tried libbsd-dev still no workie
copied strlcat function from here
https://gist.githubusercontent.com/Fonger/98c…
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### Describe the project you are working on
A top-down shooter with GridMap based maps.
### Describe the problem or limitation you are having in your project
If the map is procedurally generated at…