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Line 50
URI: is removed ccminer-alexis error
i use this one now: its updated with alot more algo support: https://github.com/nemosminer/ccminerpolytimos/releases
Best Regards
Nemo
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Original 2x Issue was closed by MindMiner no explanation (apart from providing source code : https://github.com/sp-hash/ccminer) this source code has not had a update in over a year and has no bitcore…
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Hi,
I'm trying to run/stop this miner from outside. I'm using Node.JS but I pretty sure it's not related to Node.JS.
I spawn it:
```
this.daemon = spawn(fullyPathToMiner, args, {
cwd: …
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Recently I discover "Darkplaces" a 3D engine that can runs Quake I files with a lot of graphics improvements.
So, I propose you make Quake saga icons:
Quake I
![imagen](https://user-images.github…
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im testing on x3 6 card rigs , loops on all of them randomly stops after a while , no errors nothing , mindminer just stops looping , launched miner keeps running. If im pressing V to change verbose m…
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On initial setup, I fill in the info for the config.txt file, the file is created, and I get this error on startup:
![capture0](https://user-images.githubusercontent.com/35850976/35459087-a841b31a-…
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At the moment not every Circle icon has a Square equivalent. From now on all pull requests will be required to include both Circle and Square version (even if that means one of the Numix team adding t…
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`nm -D quake4.x86 | grep SDL`
```
U SDL_EnableKeyRepeat
U SDL_EnableUNICODE
U SDL_FreeSurface
U SDL_GetError
U SDL_GetVideoInfo
U SDL_GL_…
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OpenGL2 renderer constantly crashing on windows+radeon drivers if you rename ioq3 executable to quake3.exe.
First crash point is on https://github.com/ioquake/ioq3/blob/master/code/renderergl2/tr_dsa…
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Do not clear the screen after drawing if possible, otherwise investigate loading GLSL shaders into quake4